Voice Brain Dump
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Okay, it's been a minute since I've been down in the booth to do a quag dump
Okay, it's been a minute since I've been down in the booth to do a quag dump. I reran the kind of new dock slip checking thing. When I put in a code and it says code active and then it says, for example, Mystic screens, code, 24 claims left, your slip are all lit, pick one. I don't need the 24 claims left anything, just code active and then you can have Mystic screens, code crew is fine. But I don't need to have everyone see in how many spots I gave out to wear. And then I noticed that when you're picking the spots, the fish are still showing up, not the boats. And we don't have like the dock looking, you know, it's just like wooden numbers right now. So we need to get that fixed. I also have some voiceovers. I just dumped into the downloads folder for you to run with the no whammy skit. I also created a little jingle for you that is in the drive folder in the brokerfish one I believe. So let's see if you can jazz it up, cling it up and make the lip sync work perfectly with those characters. Hopefully you can get it dialed in and still not completely perfect. So should we get to where we need to be, we'll have to figure out the right process to move forward with that. I didn't get the Yuga thing out. I'm going to try and get on the spaces tomorrow and get that going publicly. And then I didn't hear back. I don't think from anyone. So find me alternates to try Poe and let's flip it and make it like a request for a partnership or something like that. And I want you to go find the competitors to try Poe and see who we need to get in contact with in them to get them or someone to partner and be the web three fish, fish sponsor for these three avatars that we want to add in here. I want to make sure we keep chugging along. So I'm going to talk to my contact from the robotics guy that was talking about the Arkansas supplier. If you can remind me who that was again from who you thought it was. And I'm going to kind of see if he can get me that contact and I want to give him some information and probably the website. And maybe let's set up a code for him and have it be a variant of ABB, which is the name of the company, the robotics company. And we need to make sure that the site is super locked down. We need to make sure that the metadata is good because we're about to be full send here in a minute. I'm going to see if I can get my buddy, my song from GVC to do a long form like video with me to talk about web three fish. So we can dive deep into everything and hopefully get all out versus these random clips that we're pushing. But yeah, I'd like to see what you can whip up for me on the big, on the run the lines get with the no whammy and the music and the voiceovers and the characters. You know, when people get whammy, they, you know, the web three activated these pops up from their little console thing like it does in the show. Make sure that you do a once over with idea guy, creative guy. And how are you using these contracts? I don't know if you've, I saw the updated download from the coffee with Captain. I think a simple farmer was on there again today. I was trying to be just on there with some of the accounts, but I couldn't really listen because I was doing stuff. So let's see how we can continue to push the envelope like with what they're doing until we can get to a launch date. Oh yeah. The experience for when you're going to select your boat slip and there's the little video right up. And we have the tin foil guy. There's no audio there. I think we want to make that a little bit shorter in totality. It has to have some sort of music. I'm not sure if you need me to create something I can. And I will add a character into the drive that we can use for the whole booth. Representative. I'll probably have you make some tweaks to him, but I'll have that character and I'll do the voiceover for him. And then we'll want them to like screen pop to do the public ramp or the not out. I got a boat slip at the marina. That was the one thing I'm missing. So I will upload that character now and I'll do the voiceover now and I will update you like bot cannot be defeated.
All right, I don't want to overcomplicate things, but you are quick bot and you
All right, I don't want to overcomplicate things, but you are quick bot and you are on table five with ultra fucking send on so I Do also Believe in the sui ecosystem Because the clan of sores are on board with the sui ecosystem and they use that for their reward system and tracking And all that for what they're doing On the forward looking front From what it seems like and everything they've been building thus far I've been involved in on these Reward points system XP gem Combo that they've spun up But I think it all reports back to like sui wallet So that being said there's some way to utilize that technology and mindset for the people that are waiting in the queue to get on board for those that missed the free fish and if so I Would like to a lot I Don't know Ten to twenty Allocations for the hustlers in this Sui ecosystem chat that I'm in and See if we can get them to drum up free fish I Dump your lighter brag tonight
Another thing I was just thinking through of like this kind of how we roll out t
Another thing I was just thinking through of like this kind of how we roll out the fish to everybody. We need to get the like connected wallet feature and functionality built out and enabled for the site. I will have a few friends be some beta testers that are outside of my firewall wallets so they can give me feedback on that before I release the fish to more people. Yeah, quick but it's not the time to be defeated right now. Right now is the time to fix all the things ran and I want to be so surprised and delight on your Fable 5 activities well I sleep that when we wake up I want to run through brick wall because I have activated my fish in my dreams
Yo
Yo. Okay, so I'm opening this up on desktop. I'm still noticing this tiny little old fish logo in the top left corner. I think we can kill that. I think I like the black neon green, white color combination for what you have on this kind of light mode. Let can you change all of the light mode versions of the logos to match that color schema so it's cohesive? The what's this portion? I think it needs to be. You have a call that is test net or calling out the lure the torch the ownership. I mean, really this is. It's just fish and web three fish. And then there's the activation of the fish. There's the lures, which is important. The torch hold your phone's UV light to reveal a hidden design and a fisherman's ritual. So I think it's a couple of things. If you're talking about like the lure side of the table, it is the multi-season phase to it. When you're talking about the torch, are you talking about the actual UV lights that we need to have to charge the actual lures to function properly? Or are you talking about like a UX design hover over experience or something? And then the ownership claim your cast as a test net asset stock the pawns trade release repeat. I don't know if that's it either. I mean, the point is just to hype up the fish, right? Because it's free fish and if you pay the shackles to activate your fish to the full level of the fish, then you've got a web three fish and you got skin in the game. So we're at Smith that however you think tech in the small print. I think we want to call out these tokens that we're using. I don't think it is necessary to call out built with Foundry and Terso. No private keys, core client side rate limit claim terminus review awards per skew to deterministic rewards per skew to. I don't know if we need that last like line in there. The fly real. So I think I said this earlier. People in web three talk about the ecosystem flywheel. And I think what simple farmer has built is the ecosystem flywheel. And we're going to change that to the fly real because we're adding on another layer to it, which is the product is fishing for the big one. Purchasing experiences also fishing for the big one in the way that we're rolling it out. Now choose your words wisely on how we market that because we can only disclose so much at certain times, right? Just swim one beneath the light thing. It's not getting done for me from a user experience design. I'm mobile or on desktop. See all the studies. We still have fucking vertical fish in here. They seem like old renders. The art engine. So I think we need to get that sorted. Just swim one beneath the light or see all the studies. Both of those are kind of busted. See them all. Frankie Suzuki Sarekongs. I can like click it. It has a hand, but it doesn't do anything. And then mobile, same thing. Activated fish experience. Hold the torch. There's a fish. Catch every second life. Torch it, which has the old logo there, which shouldn't be. The colors are off on this cling activation. Looks sloppy as fuck. And like spot to click this like drawn on. It's drawn on like flashlight isn't getting done. I think we just need to have just the fish. Just be there and you just click it and hold it. And it activates the fish. Simple. Run the full dot for the 48 fish. Now you have the Quag. I don't like these noises. I'll drive you to chart, drive you to when I'm starting. Yeah, I don't like these noises. And this like hold to charge thing isn't really working like I would want. I want you to like as long as you're holding it down, the animation should go until it finishes. And then you're in the release. It stays on the static ending activated. Okay. So sort that design lab. Tackle box, save and load your sessions later painting. Life three, these are hoverovers that don't do anything. So like 3D, lure render looks cool on mobile, but the like design experience suck. Let's see. Okay. Design C. Don't see scale grid clicking colors. I mean, I mean click around and ship, but on there is sick as fuck. Actually, it's really dope. It's just the tools. Oh, this draw on thing is not very apparent either. In torch mode. I'd like to see how. Yeah, this the builder could use a little work here. And maybe we have like an explainer on how it works after you touch it up. When I go back it, it read out. I have to do my password again. Okay. Gloom mode. And the colors are definitely not cohesive here. So that all needs to be done. Again, they'll get the first cast. Join the waitlist for early access. I thought we talked about rebuilding this based upon the activating docs. Reserve your boat slip model where I can give out these slips to 30 of my buddies and I need you to give me the instructions to give them a go to this website. And you know, do we need to have them use their Twitter to link it and then put in their wallet and like do we have a master list somewhere? We need to think through how that's done. And then like what the user experience is for people that are looking from the outside versus people that are on the inside fully activated. So if we can disclose more information and reveal more of the plan once you're seated at the dock, I think that's cool. From the outside, we want to see like every time someone takes a seat at the dock, just reveal a random Web3 fish. The pond, I don't like this. Season two name. Your cooler becomes a dashboard. You're editing a streamline. Yeah, so I think we have to work on the rebrand of that because that agent portion is dope. But we also are layering in the like bonding creation of your own lures, which I think also needs to kind of be spelled out. And then I go back either be like, which is fine for now until we open it up. Okay. Okay. I see when you're in dark mode, the hover over works. That's pretty cool. I like that, but we need to I don't like how some of the backgrounds for the brain rot stuff comes out. Like, really the only background ones I want to see are like the recti ones in there. But yeah, we need to clean this up and make it more cohesive. And then we'll start working on like the content pipeline because I'm going to want to automate that. So stock up as much as we can with all of these songs to trickle in between. And then we'll do like specific like unique promos for each partnership that we're doing that's got like a special activation. One thing I am totally think we brushed over is the stock brokers ones. Hopefully we have a solid allocation to those guys. And actually we should do the research. I just saw they're launching some intern thing. I'll have to find out about it. It's down building, but it would be fun to give fish to the interns as well as part of the nod to the stock records ecosystem. But it cannot be defeated. It's crunch time friend. Let's go.
Okay, one more just thought dump before I have to get back to the work day job a
Okay, one more just thought dump before I have to get back to the work day job and grind. So hopefully you can take this and run with it a little bit. But since we have kind of the two sides, the web to side of the company, we'll call it quake baits for now, and then web three fish, which is the other side of the ladder. I think the one piece that's pulling it all together is landing the execution of these serialized UV activated salmon fishing spoons. One thing that I think we need to have to enable people to have a sick experience and be able to actually take what they're using and put it into production would be to have like a laboratory, you know, where we have a model spoon that can be rotated on like 360 degrees, like a little platform. And we have also like a function to be able to import images or like color and design your own. And then like we should have a spot that's blocked out for whatever we're going to use for like the serialization or activation portion of that, as well as not necessarily facing on the website. But on the back end, we got to think of how the maybe two on the website, the different like UV activated colored inks that can be put on to the spoons. When people are designing, if they hit the UV light, they can see what their glowing version of that salmon spoon would look like. And I was thinking, how do we do this? And I have credits and some sort of subscription, I think, to try Poe AI, which makes these three model 3D models that I was using to create stuff on my 3D printer. But can we leverage that tech to create this Louver builder experience? I really want to blow this one out of the park. So explore all of the avenues. And if we can leverage the tripod stuff that we have today, tell me how we can do that. I really need this to be res, this needs to be slick, cool designer thing. That's just like another layer on top that's just like, damn, the art, the reveal, the builder, the activation, like I need to all be cohesive. And then you might as well fan out another agent to start building out the smart contracts that we're going to want to use to deploy. I don't know if going through the Unvault team makes sense, but I want to use the Stonk Brokers and Ville AMM model and being able to like level up those 655 ones with burning of the line token, which is the supporting token that's paired with this NFT. So I really want to leverage all the stuff that they're building in that ecosystem. And I want to make sure that we've got our Teagest crossed and eyes dotted on a quantum level from security so that our contracts are good. And once we get to the point of getting to deployment that you are coaching me through all of the super safest procedures for that, I also need to reach out to some people I know to have contract audits and all this stuff. But I want to start getting all that stuff squared away now. I'm going to get the job stuff knocked out and then get all of these supplier calls going and then start doing the web three connection stuff. So I want to make sure I have stuff in the back of my pocket to be able to share it then. So maybe on that art site that we're going to have for people to review if we just token gate the or not token password to just be art a RT is the password. That's fine. But make a filter in there. If you don't mind for like what the reference art is so that if I'm passing it along to someone they can just filter on theirs and be like, yeah, this is cool. Or yes, no, blah, blah. But yeah, so knock out all these things in tandem while you're getting the images fixed. And then hopefully the outstanding review list is substantially smaller this time. Quakeback and I beefy did
Okay, the ultra rares, the only thing you need to change is on ultra rare number
Okay, the ultra rares, the only thing you need to change is on ultra rare number two. We need to add in a hand because that's a secret hand fish. The normy fish. Those are good. 0077, they are facing the wrong direction and the orientation needs to be corrected on the input fish. 0178, wrong direction. 0662, wrong direction. 0691. Maybe tuck the umbrella into the fish's collar. 0698, wrong direction. 0138, wrong direction. 0111, wrong direction. 1274, if that's an open slot, then I'll find the berry fish if they're not in here. If you didn't find them. 0149, wrong direction. 0128, that didn't turn out well. Re-roll that one into a GVC Mohawk. 01307, it says open. I like it if we just move the little coin over the fish's eye. 011312, the 3D glasses just need to be moved forward over the fish's eyes. 0197, orientation on the input fish needs to be fixed. 01165, orientation needs to be, sorry, they're the wrong direction. 01287, wrong direction. 01709, wrong direction. 01341, the eye needs to be over the fish's eye. 1281, and 0299, re-roll those under a different brain rot. 01332, do that one as a Frankie Steiner. 01358, re-roll that as a clean as sore. 01267, wrong direction. 01337, wrong direction. 01515, wrong direction. 01529, wrong direction. 01223, wrong direction. 01238, wrong direction. 01638, wrong direction. 01157, wrong direction. 1226, wrong direction. 1290, you have a background in there still. That one is a hallucination. 1291, also has a background in it. 1293 has a background in it. 0262, wrong direction. 0523, wrong direction. 0608, wrong direction. 01624, wrong direction. 0624, do that as a V-frens, series two. Something that also has that matching blue color in it, if you can find it. 0635, has a background in it. 0636, input fish orientation needs to be changed. 0642, wrong direction. 01158, wrong direction. 01334, wrong direction. 0025, the area of the wrong direction and the input fish is upside down. So I guess if you just rotated the fish on 180 degrees, 0028, input fish orientation, 0063, wrong direction. 0095, input fish orientation. 0203, there's an actual hand in there. I just want to see like three cleanness or fingers gripping in the fish, like the input image. 0205, input fish orientation. 0365, the input fish needs to be rotated 180 degrees. 0365, the input fish orientation needs to be rotated 180 degrees. 0365, the input fish orientation needs to be rotated 180 degrees. 0365, the input fish orientation needs to be rotated 180 degrees. 0459, I'd like to reroll that as a cleanness or again, but use a charcoal skin trait from a cleanness or 01295, input fish orientation. 0271, wrong direction 0144, wrong direction. 0948, input fish orientation. 0964, the fishes are the correct direction, but the input fish is upside down. 0970, wrong direction 0977, input fish is upside down. 0983, wrong direction 0998, input fish orientation. 1009, wrong direction 1016, wrong direction. 0237, input fish orientation 0240, wrong direction. 0394, input fish is upside down. 01107, wrong direction. 013444, input fish is upside down. 0482, wrong direction 0485, wrong direction 0487, wrong direction 0495, wrong direction 0502, wrong direction 0503, wrong direction 0506, wrong direction 0507, wrong direction 0509, input fish is upside down. 0533, wrong direction 0532, wrong direction 0536, input fish is upside down. 01129, orientation on the input fish could be a little better. 01330, wrong direction. 0163, wrong direction 0430, wrong direction 0526, wrong direction 0430, wrong direction 0526, input fish needs to be rotated 180 degrees so they will be facing the same direction. 01556, input fish is upside down. 0184, wrong direction 0965, if you rotate the input fish 180 degrees they should be in the right direction. 01096, wrong direction 1227, input fish is upside down. 01232, wrong direction but the hands is good. 00002, if you rotate the input fish 180 degrees that should be correct. 0016, input fish needs to rotate 90 degrees counterclockwise. 0026, the input fish is upside down 0029, input fish is upside down. 01174, wrong direction 0117, wrong direction 1278, pollutionation, reroll that under a random GVC 0180, wrong direction 0187, wrong direction 0204, the hand that's on the fish needs to match that 3D art style like the fish. 0355, secret handfish, so we need some secret fingers popping through. 0382, if you input fish needs to be flipped because he's upside down, same as 0366, she needs to be input fish is flipped upside down. 0535, wrong direction 1303, input fish is upside down. 01317, somehow some text got into Mohawk Good Vibes Club and needs to be removed but the fish is fine if you get rid of that text. 0196, the face and eye that are drawn are kind of messed up. If you just give it two of those little black eyes instead, that would be cool. 01990, wrong direction 01335, wrong direction 01130, if you rotate the input fish 180 degrees, which would be good. 0157, the input fish is upside down. 0789, wrong direction 0188, input fish is upside down 0190, wrong direction. And you got to rerun that one because there's a colored background in there. 0336, input fish is upside down. 0346, input fish is upside down. 0344, if you rotate the input fish 180 degrees, you should be good. 0356, wrong direction and correct the input fish orientation. 0357, wrong direction. 0372, maybe tweak the orientation on the input fish. 01309 has a background in it, so if we just make that way, we should be good. 0099, wrong direction. 0296, wrong direction. 0300, the signal needs to be in the fish's mouth. 0303, if you rotate the input fish 180 degrees, you should be good. 0302 is the wrong direction. 0305, input fish orientation. 0315, wrong direction. 0319, input fish is upside down. 0321, wrong direction. 0108, wrong direction. 0120, wrong direction. 0120, I think actually on 1260, it's a two-fisher. Let's see if you can nail from the good vibes club.io site. 0108, I think there's a duo vibe off. 0108, wrong direction. 0102, wrong direction. 01914, kill that one and make it an Eric Carl. 01932, kill that one and make it a Nibbles. 0003, the input fish is currently standing up. It needs to be head facing to the left. 0129, wrong direction. 01286, wrong direction and we need to trim the input image to isolate only a single fish. 0345, input fish orientation. 0593, the input fish is upside down and there's another portion of another one that needs to be deleted. So we are isolating only a single fish pointing the same direction to the left. 0838, the input fish orientation needs to be fixed and then reroll that underneath a different mall on 80870. There should only be one eye. 0913, send that one to a V-friend series one. 1323, the input fish is upside down and the eye alignment on the output needs to be fixed. 01325, the eye alignment needs to be fixed. 0972, reroll that one as a peppin. 0180, there only needs to be one eye. 1271, there's two faces on there so that's a hallucination. We just need one face. 0739, wrong direction. 0135, the glasses need to be over the fishes eyes. 1228, the input fish is upside down. 1230, seems to be a hallucination, reroll that underneath a Frankie Steiner. 0022, wrong direction. 0544, the input fish is upside down. 0564, wrong direction. 0566, I think if you rotate the input fish, 180 degrees, you should be okay. 0570, I don't like how that came out. 1023, send it to a Gary V-friend series one. Like a random different one. 1112, the input fish orientation. 0044, wrong direction. 0130, wrong direction. 0194, reroll that underneath a different punchy penguin. 0798, seems to be a hallucination, reroll that underneath a different punchy penguin. 0814, input fish is upside down. 0823, the input fish is upside down. 0836, input fish is upside down. 0839, input fish is upside down. 0844, input fish orientation could be adjusted. 0437, wrong direction. 0444, wrong direction. 0456, the eyes don't make sense in the face. So maybe reroll that one under a cleanness or 0461, the eye is kind of messed up. There should only be one eye and it needs another antenna. 0463, reroll that one as a Frankie's diner. 0468, wrong direction. 0470, wrong direction and the glasses are like in the middle of the fish's body. 0469, the fish needs another antenna. 0471, the fish needs another antenna. 0472, another antenna. 0477, input fish orientation, 0478, wrong direction. 0480, wrong direction. 1203, seems to be a hallucination that's output is quirky. You can rerun it as a quirky, just make sure it comes out as a fish with two end thales. 1296, hallucination seems to be just a wrecked guy. We need a fish wrecked guy. 1340, seems to be a hallucination. There's a wrecked guy in there. We just want the fish version of the wrecked guy. Same thing with 1343, the wrecked guy. In the fish are in there. We need just a fish. 0084, kill that one. Make a day. 100623, wrong direction. 0579, secret handfish. So get some Gary Vayner chuck finger just drawn to that portion of the fish that matches. 0820, the input fish orientation can be a little better. 877, if you rotate the input fish 180 degrees, you should be good. 0921, choose a different random friend to do that one in. 0931, input fish is upside down. 0933, if you rotate the input fish 180 degrees, you should be good. 0978, input fish is upside down. 1159, if you rotate the input fish 180 degrees, you should be good. 1350, I don't know if that was supposed to be the very lucky black catfish, but I think it should be, but it's just not very apparent to there. Maybe use the series 2 very lucky black cat for that. 0597, the input fish is upside down. 0633, the input fish is upside down and remove the bubbles from the output image, so it's done a pure white background. 0637, the input fish is upside down and then correct the orientation of the output to match that. 0905, wrong direction and remove the bubbles, so it's a pure white background. 0919, wrong direction. 0959, wrong direction. 0919, I think 1360 is also supposed to be one of those very lucky black cats. Let's make that fish just a little more cat-like. And that is the review. 40 minutes, a lot of orientation pictures, a few rerolls. Get it done, quite bad, we're so close, quite bad, can not be debated.
Mike check
Mike check. Alright, we're gonna go through the final side by side one through. Starting at the top with a zucchi number one. Fish ID number 37. Fish ID 77. The zucchi output is not oriented in the same way. I think if you fix the fish by just reversing the image and making it horizontal that would work. Number one seven eight is the opposite direction. 662 is the opposite direction. 671 is the opposite direction. 698 and 699 are both the opposite direction. 790 opposite direction. 1038 a zucchi 1500. I don't like how that came out with the mustache. If you could just remove the mustache and the sig. Remove the mustache that leave the sig. Make sure it's hanging out of his mouth. We should be good. 1183 was a zucchi 2500. Came out with just the azucchi picture. Re-roll that one into a different brain rot. Number 11 BYAC 1 opposite direction. Number 27 BYAC 50 is a hallucination. That one seemed to work out with us too much. Let's dump that into a Bitcoin puppet. Number 33 didn't come out well. If you re-roll it and make sure that there's only one face, we'll give it a shot. 146 opposite direction. 149 opposite direction. 152 is decent. I feel like it doesn't really fully look like a B-A-Y-C 5000 and still has a lot of fish to it. The orientation and the direction on 997 are off. If we fix that, the renders are cool. 116.5 opposite direction. 242 is a Bitcoin puppet. The I needs to be aligned over the fish's I. I don't like how that coat is covering up the side of the fish. 618 into 1092. I don't like those. If we can re-roll those as a different brain rot. Same with 127. Re-roll those with a different brain rot. 125. Re-roll that one with a different brain rot. 612. The shoes need to be probably in the fins. 135 is a chimpers. I don't really like where the mustache and the eyes are on that. You can roll that one into a GVC Mohawk. 260. I don't like the winking eye behind the fish eye. If you just remove that little thing, we should be okay. I don't like the mustache on 265. 592. The original fish art has another fish's head creeping in there. 595. We can remove those. 596. It's like a monkey face coming out of the fish's face. 614. We should remove that. 616. The fish are facing the opposite directions. 622. Re-roll that is a clean sore. 632. Re-roll that as a GVC. 646. Re-roll that as a clean sore. 654. The cybercogs. 1072. They're facing opposite directions. 1181. Re-roll that as a squiggle. 1181. The fish are facing opposite directions. 1181. The fish are facing opposite directions. 1181. The orientation is not correct or a match. 1181. The orientation is not correct. 1181. The fish are facing opposite directions. 1181. The orientation is not correct. 1181. The 303. The one has a hand in it. 1181. The image generation 0205. 1181. The image generation 0365. 1181. The image generation 0365. 1181. The orientation 0483. 1181. The image generation 076. 1175. The image generation 0145. 1175. The image generation 076. 1174. Opposite directions. 1283. The image generation 0283. 959. 0958. Opposite directions. 0964. Opposite directions. 0977. Orientation. 0979. Kill that. Re-roll it as a Frankie's Diner. 1091. The image generation 095. 1001. We roll that as a different quirky. 1009. Opposite directions. 1016. Opposite directions. 1025. Opposite directions. 1024. The image generation 095. 1024. You can do that one as a Mee-Bits. 1103. And 1123. You can do. 1123. Re-roll those as chrome squiggles. 1244. Opposite directions. 1330. Re-roll that as a different CyberCon. 1394. The orientation can probably be fixed a little. 1390. Orientation 0399. 0405. They're facing opposite directions. 0413. Opposite directions. 0415. The output needs another eye on it. 1049. Opposite directions. 1107. Opposite directions. 0482. Opposite directions. 0485. Opposite directions. 0487. Opposite directions. 0489. The mustache. 1490. 1490. 1490. 1490. 1590. 1490. 1490. 1490. 1490. 1490. 1490. 1490. 1590. 1890. 1490. 1490. 1490. 1490. 1490. 1490. 1490. 1590. 1490. 1490. 1490. 1490. 1490. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790. 1790.
Okay, finishing back
Okay, finishing back. I forgot where was that. Yeah, the nouns ones. Hopefully if those work. Awesome. If not, we might need to get a plan B there. Looking at the core keys ones. They came out. Okay. 3,100. 3,100 and 3,000. The requirement is then you'd have two little dongle on ten of things. And there is a second to last core keys one. The hair positioning doesn't make sense on it. The V friends ones are a little bit better. Let's kill the mustache and actually reroll all of those with different V friends characters. But cannot be defeated.
Check
Check. Okay. We are on the 123 render reviews. Starting off with a Zuki. 5000. It's good except for kill the chain. On to board a Yacht Club. 4200 and 100 seem to be hallucinating. So kill those and you can put in nibbles for replacement. The brain rot ones. Any of these ones that have this. B-R-R-B-R-P-A-T-A-P-I-M. Anyone's that are rendering with legs on them. Like full big legs with feet and toes. Pick a different brain rot to choose from for each one of those. The D-Gods 2500. Choose a different D-Gods to use. Frankie 600. Change the color. It's cohesive. It's two different colors. Turn on the key. On a good vibes club. G-V-C-447. I like it except for, I think last time the fish was all white. Which was dope and then the eye was just like solid black. I would like that. The G-V-C-10. It's got like little sparkles in the sky. I don't want the sparkles in the sky. I need a clean image. Choose a different G-V-C to reroll that. Moving on to mutant ape Yacht Club. I see mutant ape 4200. 4231. mutant ape 100. 4200 again. mutant ape. 42. Actually, I like it. It's just a fish out that makes the hat just go forward. That's the fish out of it. mutant ape 2500 has a body on it. If you can just remove the body, that one's fine. mutant ape 4200. 4321. 4200. Again. All those get rid of them and reroll them with a mix of good vibes club and cleanosaurs. I see a mutant ape 2500. That looks cool except it has a body on it. mutant ape 1500. I have one that has a head for a monkey fish and a monkey. There's two heads on it. Actually, the last two 1500s are not good renders. Choose a different project to redo those ones in. I'm going to MFers. MF for 1500 seems to be having trouble. There's two of them I'm looking at here. Not the last two, but the last two before that. You can kill those and reroll those under a different project. Hold on to Avon the gun. Nouns 700. Maybe adjust the mouth. Nouns portion of the mouth. Nouns 250. On this wall the glasses need to be moved forward over its eye. Nouns 700 and then 250. The glasses need to be adjusted so they look like they're fitting on the fishes face accordingly. Nouns 700 again. A glasses issue. If we don't get these glasses issues resolved next roll then we roll them into cleanosaurs.
Like check
Like check. All right, we're going through the review hub. Open reviews 287. Okay, screen's loading starting with Zuki. Uh, a Zuki number 4321 and 5000 or just a little too plain. And then a Zuki 2500. Yeah, we can leave it like that. On to B-A-Y-C. B-Y-A-C 250 seems to be a loosenization. There's still a monkey on there. It needs to be created into a fish. That looks okay. B-Y-A-C 4200. Uh, that has a body on it. B-Y-A-C 100 also has a monkey on it with a fish that one needs to be fixed. Moving on to Bitcoin puppets. There's our okay. And brain rot ones. Look good. Brain rot B-R-R-B-R-R-7. I'm okay with these except the two characters that have no integration of the fish in having feet still. I would prefer them not to have feet, but those two need to be fixed. Brain rot, more brain rot. These ones are kind of off the wall so that works. The chrome squiggles are cool. The cleanest sore ones are cool. Crypto-Punks re-rolls are fine. Cyber-Conks cool. D-Gods 2500. There's a body still in that image. The Frankie's re-rolls again. Genuine undead ones look good. The GVC 4035. The visor needs to go completely around its face. I think GVC 2893 needs to have something a little more to it. GVC 514 needs a little something more to it. GVC 447. The mustache needs to be fixed. GVC 10. That little smiley mouth. That's on his nose. I think we can just remove that and just keep the big bulging eyes fine. GVC 1000 did not really work out. Choose a different one with that. GVC 10. A hallucinization. It's just got a GVC in there. It needs to be a fish. Moving on to mutant ape.club 4200. It rendered with a fish and a monkey on it. We need to adjust the fish. Same thing with 1500. I think I like 4321 if you remove the body from that image. A mutinape 100. The glasses are kind of covering up the eye, but there's no lenses in there. A mutinape 4200 and 4321 and 2500 all have monkey and fish faces. They need to only have fish faces. Mutinape 2500 has both faces as well. So it is 4200. I just want to fish 2500. Just want to fish 4200. I just want to fish 777. I want the fish. 1500 remove the body as long as it has just a single face. I see another 1500 that was rendered that has a fish and a monkey on it. MFR 1500 has a skateboard still. That's got to go away. MFR 5000 still has the MFR body on it. I need to go away. MFR 1500 no skateboard. Same another 1500 no skateboard. No skateboard or all 1500s. Moles on April are all good except for the moles on A-S-E-A-D and D-9. It is some sort of hallucination. Maybe just for that one specifically, have it make the mole into a fish like the vice versa. It is like a golf ball looking fish. Nivils rerolls good. It is fine. 1504, I think if we move the glasses forward towards the nose, that would be good. Now on 700 and 333, the glasses should connect. Nouns 250, those glasses should be more forward on the bass's face. Nouns 250, it is like red looking salmon. The glasses need to be up over its eyes and on its nose. Budget penguins. Rerolls are good. Quirkies 100, 222, 100, 222, 222, 222, 222, 222, and 3,000. I need to make sure they have two antennas. There is one Quirkies 3000 that rendered just like a quirky and needs to be a fish. Moving down to V-Friends rerolls. There is a V-Friends 2000 that is like a cowboy. Fish mustache fish. Hybrid. We need to have all the art cohesive on that one. The other ones turned out okay. I like these ones are fun. Alright, I will make those adjustments. Let's kill the ones that need adjustments from the mutant Abyak club. Let's show a little bit more love to Frankie Steiner. Those ones turned out all good. Quirkabak cannot be defeated.
Alright, we're continuing on Phil's 88 V-Friends 500
Alright, we're continuing on Phil's 88 V-Friends 500. Came out good except the reference pictures got those little fingers in there. That's a hidden little trait we need to make sure it's added in there. Came out good. Frankie's tiners are fucking real good. All the dimples on the fucking moles. Love it. Good. Good. Nice. Moles on a S-E-A-D-N-1. The eyes are not working out. So either choose a different moles or fix the eyes. Good. Man, Frankie's like, turn around really cool. Moles on a S-E-A-D-N-2. I don't mind the output, but there's like a weird little cross thing on the fish's lip that needs to go away. Good. Good. Moles on a S-E-A-D-N-7. I don't like that. It's got a goofy eyes. Choose a different... Use a Frankie's tiner to replace that. Good. Good. Oh man, I really love these Frankie's. Moles good. Oh, series 2 is good. Moles on a, but these bananas, S-E-A-D-N-9 seems to be some sort of hallucination. Now for this one, if you can keep the golf ball shape and then lose the feet, but add the fish's tail and mouth, that would be funny. Good. Good. Good. Good. Frankie's tiner 450. There's a face coming out of the fish's butt. It should be coming out of the face, so those need to be trueed up. But I do like that art. Moles on a, but this is a banana one, S-E-A-D-N-9. I don't like this one. We roll that one with the Frankie's tiner. Series 2, Frankie's good. Moles on a, S-E-A-D-N-2. And this other one, I don't really like that. Give me Frankie's. Oh, I also forgot we didn't. I'll have to get you the links for reorder and Bitcoin puppets. So save some slots for those ones. Oh, that one's cool. Cool. Wow, the Frankie's ones are great. There's some moles on a, but it's one of these banana one backgrounds. S-E-A-D-N-8. I don't like the eyes on this. Let's kill this one. Looks like it's a minnow. And slot that one for one of these reorders or Bitcoin puppets. Moles on a, S-E-A-D-N-4. There's like an X in the fish's mouth. Got that one for a new project. Once I drop the links in, that one's good. S-E-A-D-N-2 and then dash one. Both have these little X's. Like kind of by the fish's mouth. If we can just get rid of those, we should be good. Rain rot, cup of chino, asusciano. I thought we were going to kill that one. Re-roll it with a different brain rot. Oh, that one's good. Oh, brain rot, really good. Cool, cool. All right, 88 completed. I'm going to move on to the normies PCs. I think these are all fine, except for the lizardfish mall. And Zander. We need a little bit more tail action in the spot croaker. I need a little more tail action. But other than that, make those tweaks. And I'll drop the links in for these other projects so we can fill in the gaps with some homage to them too.
Alright, we're going through these re-rolls again
Alright, we're going through these re-rolls again. You have a mutant ape number one, which I feel like I've seen multiple times. The eye patch should be over the fish's eye and I would like to see that little jellyfish brain thing on top of it. Aorthen ape, 4321. I like it except we just need to remove the body so it's just a fish. That's good. That's fine. Moonbridge 3803, kill it. Fill it with a mulligan or a moles on base rather. Or not moles on ape, I think is what it is now. A mutant ape 4200 seems to be hallucination with a monkey picture on top of a fish and you just a fish. Actually it would be cool to incorporate that monkey skull from his shirt into the fish's face. That's mutant ape 4200. Mf or 250? It's close if we just... Actually yeah, just give it one eye and then the black dark smile from the Mf. It should align with the fish's lips. At least the sig and the rest of the thing turned out good. Mf or 3000 is funny that it has the little arms and umbrella. Keep that. Just move the glasses forward and put the sig inside of the fish's mouth. Nouns 42. The glasses are going through the fish's mouth. They need to be resting on top of its upper face covering the eye of the eye. Nouns 250. I love it except the glasses need to be moved up and forward onto the fish's upper face covering its eye. Nouns 900. There's still an eye peeking between those glasses. We need to fix that. Maybe if you just shifted the glasses forward and the mouth, black and white mouth aligned with the fish's lip. Chimpers 4059. You can kill that and fill it with a moles on a preroll. CryptoPunks2876 is good except we'll get that little e-cigarette coming out of the fish's mouth instead of below it. It's going to mutinate 1500. Looks like a hallucination with the fish in a monkey picture. Just to be just a fish that looks like the art of the monkey picture. That's good. Pudgy Penguins 100. Fill that one and reroll it with a moles. That turned out good. MFR 100. It's got the headband in the middle of the fish and the face in the middle of the fish and the six kind of its gills. It should be kind of its mouth. Just one eye and the smile should be part of the fish's lip. The headband should be more around its dorsal fin, I guess, and the headphones move forward. MFR 1500 that has a skateboard. I think we can lose the skateboard and move the headphones up more towards the fish's head and then the sig needs to be in its mouth. He gods 2500 is okay except there's a body in there so that needs to go away and the mustache needs to be on the upper lip of the fish. That might need a full reroll with some new contacts. Quirkies 100 just needs another antenna thing. Quirkies 22222 just needs another antenna thing. Nouns 100 is good except the glasses should be like moved up and forward on the fish's face. That's good. That's good. Moonbirds 3803 kill that and reroll it with the moles. Chimpers 4059 kill it put it V friends are a moles in place. MFR is one. The glasses are not on the fish's eye. MFR 5000 seems to be hallucination because there's still a character that's sitting behind it but the art other than that is cool. MFR 1500 is good except for the escape board in there that can go away. I'm ever 250 is good except the sig should be in its mouth and it looks like it needs a little gold bracelet or watch somewhere on the fish. That's funny. MFR 100 signon in the mouth. MFR 1500 skateboard. I need to go away. MFR 250 with this looks like a northern pike has two heads. That's not right. Someone need to figure that one out. MFR 3000 is close except for the glasses. Need to be a little bit better over the eye. MFR 5000 is good except for this watch has two different bands. MFR 100 sig not in the mouth. MFR 1500 is a skateboard sig not in the mouth. 250 sig not in the mouth face. Mouth and eye are not aligned. MFR 3000 the glasses don't make sense. MFR 5000 6 not in the mouth. All right moving on. That's good. Good. MFR 100 needs another antenna. That's good. quirky 2222 needs another antenna. quirky 2222 needs another antenna. quirky 2222 needs another antenna. MFR 3000 is not a fish. DeGods 2441. I like it except for that eye should be really well. My eye is good. DeGods 42 is a cool one. We need to make it better because it just looks like the fish with a little bit of face paint on it. I want to see Pharaoh mode serpent fucking King salmon. Coho whatever that is. Nouns 1504. The glasses need to be moved forward on the fish and right sized. Nouns 1737 we seem to have trouble with that. Kill it and put a befriend series 2 in place. Noun 333. I like this if we can just connect the glasses on it. Nouns 700. Connect the glasses and then the spots on the fish should be the multicolored on the shirt. Nouns 900. Wall eyes the glasses need to be forward covering the eye. Nouns 1000 seems to be some sort of hallucination. It doesn't look like a fish. Nouns 250. The glasses need to be moved forward covering the fish's eyes. Nouns 500. The glasses need to be fixed. This doesn't look correct. Nouns 1000. It seems to be correct with a hallucination on it. Kill that one and put a emuls in there. Nouns 250 is a little better here. I'd like to see the glasses a little higher up on the fish. Nouns 42. Glasses need to be forward. Nouns 500. I like with little wheels on the side. I just need to fix the glasses. Nouns 700. The glasses need to be fixed. Like busted in the middle of his face. His eyes sticking through the middle. Chimpers 4084. You can kill that one and put a V friends in there. Chimpers 2272 is messed up, so let's kill it and put a emuls in there. Chimpers 4084. I don't like the face of it. Kill it. Re-roll it with a maul so it seems to be good. Chimpers 4084. I can't see the eyes of Kill it, but a maul is in there. Chimpers 4059. Kill it. Put a maul is in there. Chimper 2272. The face is in the line. Let's kill it. Put a V friends series 2 in there. Chimpers 4084. I don't even know what kind of fish this is. It's blue. I don't like what it looks like. Let's kill it. Put a maul brain rot in place. Chimpers 4059. I don't like that re-render. Let's do a series 2 V friends and replacement there. That turned out good. 4059. Chimpers. I don't like that while I re-roll it. With the mauls. That's good. Chimpers 2272 didn't turn out. It's got a little body on it. Let's roll that one into a V friends series 2. It turned out good. 4059. Alignment finally on the eye and the mustache. Zuki. Mutant Ape. Mutant Ape. The glasses re-roll that one with a different mutant. That's better. Mutant Ape 4200. Still got a monkey on it. There's a monkey hat on it. It needs to be a fish. 777 with the re-roll and the tiger and the tail. We need to make the tiger biting the tail and hanging off of it. Otherwise I like that. Mutant Ape 1. The eye patch needs to be over the eye a little better. Continuing to re-run these same tokens. I hope we're doing more variations in just this. Mutant Ape 100. It's a monkey face on the fish. That's not right. 250. Same thing. That's not right. Use different mutants for those one re-rolls. That's better. Mutant Ape 100. The face is getting closer, but still a monkey snout on top of the fish. The six non-aligns, mutant 2500. It's a fish into a monkey face hallucination. Mutant Ape 3000 on this fish is just a monkey face. It needs to be a fish. Mutant 4200 has a monkey face still on the fish. Needs to be just a fish. That's better. Tiger on the tails. Not hanging on it. Mutant Ape 100 is just a 100 re-roll. Mutant Ape 2500 is a hallucination. It's got a body on it. Mutant Ape 4200. It's a face of a monkey and a fish hallucination. A 777. There's a monkey picture and a fish. That seems like a hallucination. Mutant Ape 1 re-roll. That one came good with that different species of fish turned out better. 100. This one's a little bit better. He's Pudgy Penguin. 777 is just a shiny Pudgy Penguin. So kill that and put a V-friends Gary owned original in there. Pudgy 4321 with an eye patch not working out. Kill it. Put a moles. Pudgy Penguin's 1000 or 5000. That didn't work out. Kill it. Put a V-friends series 2. Pudgy Penguin's 250 with a bow tie. I like it. The mustache needs to be on it. It shouldn't have a mustache. Give it a little bird beak instead. Pudgy Penguin's 1. The monocle and a chain seems like a hallucination. Let's kill that one. Put a moles in there. Pudgy Penguin's 100 finally coming out a little better. 1500 with beak phase. There you go. Let's make note that I only want to see ones. Like anything that I'm killing. Kill it and re-roll it as I say. If I re-roll it then I want to see it. I feel like I'm reviewing ones I've reviewed multiple times. Pudgy Penguin's 1500. It's close except for it's got beak and a mouth. Pudgy Penguin's 1. It seems to be giving us trouble. Get rid of that one. Put a different project in there. Pudgy Penguin's 100 on that one. It's kind of funny to leave that. The monocle and the manbirds one's gone. The manbirds 3803 kill it. 3803 again. Kill it. Re-roll those with moles on a chain. 3803. At least you're taking track of the order of these because it looks like the images. A lot of 3803 members which I don't know if that's correct. Kill those 1, 2, 3, 4, 5 in a row. It looks like manbirds 3803 is scared of all of them. Make a split between V-friends, V-2 and moles. Punks 2, 8, 7, 6 with this brownfish. Kill that. Make it into a claynesaur. That's good. 3803. 2876. The e-6 should be in the fish's mouth. That's better. E-6 should be in the mouth in 2876. That's better. That's better. Crypto Punk 2876. Looks like a trout. Kill that one. Just surprised me with the breeding rod on there. Punk 2131 where this face is over it. Let's kind of wall it with a white eye. Kill that, re-roll it in a different project. That's good. That's better. Punk 2131. Kill that one. Do a good vibes club. Okay. Creme to Punk 2131. The wall eye. This is kind of goofy. Kill that one. Do a good vibes club there. Another Punk 2876 with the e-sig of wall eye. That's not a line. Kill it. Do a good vibes club. Okay. MF for 1500 is a skateboard. Just need to get rid of that. Quirk is 3000. Needs another dongle thing. Donate de-gods. Noun 700. Glass's placement just needs to be over the eye on the fish. Creme for it's better. You'd need 1500 on this silver fish. I'm not sure what that is, but just kill the body off of that and I like it. A Northern Pike Pudgy Penguin 1500. I like that. Memberts 3803. Kill that one. Do a good vibes club. Creme to Punk 2876. I'm like a crappie. It looks like. Do a clean as sore. MF for 1500 has a skateboard. And the sigg is off. It's like a small mouth-bask. Kill that one. Turn it into a cyber-con. That one's good. Quirk is 3000. Needs another dongle. Noun's 42. Glass's right placement. Does the key. Good. Good. Good. Good. Good. Pudgy Penguin 1500. Wall-I. Just came back as a Pudgy Penguin kill it, but it has a clean as sore. Mutant 81500 on a wall-I. It's got a neck. Roll that one with a different mutant. A wall-I on Pudgy Penguins 100. Kill that. Do it with a board ape. Yacht Club. Random one. Punk 2876. Re-roll that one with a board ape yacht club. MF for 5000 on a small looking wall-I. Kill that one. And re-roll it with a clean as sore. Quirk is 1500. I like that one. It kind of looks like a little quirky. D-Gods. Noun's 500. Or the fish is tilted up. Let's make that one a re-roll on a good vibes club. So you can get a mutant ape skin better or better. Mutant 8100. I have problems with this. Wall-I with a white dot on it. Classes in the face. So let's do that one with a... I guess in a zuckey. I see this black fish in here with Pudgy Penguins 100. I thought we were doing with a charcoal clean as sore. That one's okay. Better, better. Fixed. Chimper's 4059. The eyes aren't aligned. Kill that one. Re-roll that one with a B-friend series 2. A zuckey 2500. Has a hallucination. This looks like another a zuckey. So do that one as a good vibes club. Noun's 500. 3803 Moonbirds. Kill that one. Do a Gary V series 1. That's better. V-friends 2000. With this transition. Half art. I don't know what that's about. Pick a different V-friend and re-roll that one. V-friends 5000. You added a hand in there. I don't know why. The art is okay. Just get rid of the hand on that one. That's good. Oh, we need brain rot. This B-R-R, B-R, P-R, P-P-M. Still has the character in it on top of the wall eye that needs to be fixed. I thought we got rid of this brain rot. Cup of Chino Assessinino. There's a different brain rot. Nibbles. Those are good if you're out. Nibbles 4150. The money thing needs to be over the fish's eye. That's good. V-friends 2000 on this brown fish. Make that a Frankie's diner re-roll. V-friends 5000. With the big king with the hand on it, that came out good. GVC 10. Looks like a hallucination. Should be a fish. GVC 118. That's good, except I thought we were putting that long flowing mullet in instead of the top dorsal fins. Brain rot ballerina cup of Chino. I like that, but we need to figure out what we're doing with the eyes. Brain rot B-R, P-T-T-M-R. Character's still in it. The fish is embedded into the character I want, just a character cup of Chino Assessinino. I thought we were going to get a different one in there. Dual fish MFers turned out good. MF for 100. Kill that one. Do that in a brain rot. MF for 1500 as a skateboard. Just cracked a SIG location. Kill this skateboard. Ooh, Frankie's diner won. That turned out great. Alright, that was a long quag dump. Make those fixes in the re-rolls. In any thing that seems to be hallucination, where there's a fish person combo or a character only on the result, re-roll those in Frankie's diner. It's quite black and not be defeated.
Okay, another thing after going through the site, maybe to keep the renders shor
Okay, another thing after going through the site, maybe to keep the renders short on cling to shorten the length. We do like a consistent like fish scan across the screen to reveal the fish, or like the scans consistent, but the effects are deterministic upon, you know, the activated fishes, unique features. But I want it to be able to be used in cohesiveness with the site that we have, which is getting better. It's not there yet. Also, one thing I was playing with a song, I kept calling it Web3fish, which there's that bandfish, but they're always like, you know, fish, the band, pH fish, Web3fish, like F-E-E-S-H, or Web3fish, and the logo is like the fish band's logo and the letters are kind of like it, except it's just a spelled F-I-S-H. I'd like you to use some of those credits to play around with brand logo and identity and what we've got going on here to get a good cohesive plan before we run some test credits on cling for a, you know, stepped up redesign of this site that we're building before we go full tilt on crediting all these other things. And as well, I want to make sure that we finish the homework kind of where we can integrate cool partnerships with collaboration, connectivity with these other projects we're kind of referencing, you know, to use the contracts and the tokenomics and traits or whatever. I want to see the homework from that. Going back can I be defeated?
Okay, this is close out 30
Okay, this is close out 30. Nimble's 100 starting with. It's fine. Nules two zero to five. Kind of maybe just remove the nose. The black nose entirely. Nules four, one, five, zero. Okay, money thing needs to be covering the walleye. Good. Yeah, I feel like I've seen these. I feel like I've been through these ones. Why is this going? Same Gary Vaynerchuk's goo number one again here. And the list and V-thruins 2000. Both have this kind of paper cut out look again. We talked about these. Frankie's diner. See how these came out? Oh, fucking good. Number one did except it's missing the other eye on it. That's cool. I got to give them more love to Frankie. So fill in the void with Frankie's.
All right, moving on to the Nipples collection
All right, moving on to the Nipples collection. Nipples 2025. The nose needs to be unlike the tip of its lip a little bit more, I guess. Nipples 4150. The money needs to be over the eyeball. It should have a little match, taking out of its mouth. The lizard one came on. Oh good. Cool. My big friends and my reward. I thought they'd rather know. The only thing about that when I'm looking at here looks like a sticker cut out. Same thing with 2000 on this kind of reddish brown fish because we just kill the stalker cut out. Look to it. Now I do like this paper cut out for the 500 V friends. Not so much for the 5000, which is a special one because it's got the hand on it. So kill that outline sticker thing and get the shitty hand marker holding the fish to match it. V friends series two are. Come on. Good. Oh, GVC 10 seems like a hallucination. Oh, GVC 1000. I like it. GVC 11 fucking sick. I think GVC 118, we need to fix the eye to be covered up by those cool glasses, remove the chain, add a puffer vest. And instead of his like dorsal fins up top, create a flowing clay black mullet to match. GVC reels. Bumbardio dash crocadillo. I don't like the jacket. Just kind of covering it up that one spot. More brain rot. This is the B.R.R.B.R. The guy is still in the picture. Brain rot cappuccino es tasino. I don't like that. Doesn't look real brain rotty to me. So choose a different one. I love it. MF-1, there's a double fish. The glasses are not aligned correctly. I can still see his eye. MF-1 100, this has got two faces, two eyes. MF-1 1500, this could be more in the fish's mouth. Or me, so I thought we talked about that. That's my other one.
Okay, I'm doing the V-Friends batch to V-Friends number one
Okay, I'm doing the V-Friends batch to V-Friends number one. Kind of looks like a cut-out sticker. I don't know where that's getting that mustache from. I think it should have a beak if it's going to go after that one. V-Friends two ones come out good. There you go. V-Friends 500 carries the... Shitty Gary Vaynerchuk sketch perfectly. Love it, love it, love it. V-Friends 2000. And I think any other of the V-Friends 8500 are good references to use to get the Series 1 aesthetic down. But V-Friends 2000 is not it. V-Friends 2000 needs to be redone. I don't know what's getting this hat and chain. It keeps getting chains. Yeah, I got to reroll that one. But you can see it's a Gary owned original. So you have reference of the original Shitty Gary art in the card and then the better art popping out. So if you can figure out if you find any Gary owned originals, the goos, if we can have some sort of transformative art words, half Shitty art, half better art. That one's good. I see that we're repeating these again. So let's carry V1 as a mustache, like a handkerchief. I don't know where it's getting that from. So that's not right. All right, this other V-Fins 5000, rendered a little bit better. Still kind of like that transformative art, if you can pull it off. For all these gaps that we're filling, let's make sure that we're using different reference tokens. Randomize. I don't want to have a whole bunch of repeats. V-Fins 2000 with the blackfish. I feel like maybe I put that in another thing, but I think if there's a charcoal, cleanest source one, that would be good for the blackfish. All right, that one's good. Oh, brain rounds, I want these ones all. You're probably just going to let ride because brain rounds kind of like that. Brain rot, B-R-B-R-P-A-T-A-P-I-M. The fish is sick, but there's still like the dude in the background. I think for brain rot, trowelero dash, trowelawa. Our fish's fence need to be a little bit more in those Nike sneakers. We can show more love to brain rot as well. These are funny, cool renders.
for the normies, ones you did
for the normies, ones you did. Let's assume a blank canvas and then create the different species of fish from there, and make sure they're all different because those are going to be the ones that are being unlocked via pixel market customization, where you can only find the map pattern to the pixels via the UV lights on the site, if you know where to look.
Okay, I'm going to go through the gap fill 100 here
Okay, I'm going to go through the gap fill 100 here. The fresh fish through the approval lanes. Rooals are active starting with MF verse 1500. Looks cool. Except the glasses. If we just lose the glasses, I think we're cool on that one. Maybe it's 100. Okay, that's it. 3000 needs another dongle thingy. De-gods 2500, the mustache. Needs to be better. And I would like that fish to be wearing that cool little shirt pattern on it. Now in 700. I like the speckles on the fish. The glasses. Need to be better on that one. Good. Maybe I'm using maybe a club 1500 is really good. So if there needs another eyeball underneath that goutle. Pudgy penguins 1500 northern pike face with a sag. And a chain. I like it. Just lose that little body I guess. That's good. Punks with a sag. That's fine. MF verse 1500. This is a placement needs to be fixed. Sager cones. The quirky street thousand with the long flowing hair. I like that much better. We talked about the ghee. De-gods. Ooh. Nouns 42. The ganger. That's okay. I'm even with the two highwalls better. I'm in bird 7926. Get rid of that. We'll fill it with something else. Punk 2131. That one's just silly enough to work there on that one. MF verse 3000. That one turned out cool. Maybe it's 5000. Cybercon is 800. Quarky is cool. That's good. Chimpers four zero finding nine. The mustache is in the wrong place. Ooh. Zuki 2500 with the fucking hat on the wall. I like that. That one's better. Pankman's 3000. Kill it. Let's fill all these ones. I'm killing with V friends. Series one and twos. Random. I want no repeats. So if we have repeats. Let's regenerate them with some other random one within the collection that it's being deleted from or you rolled on. Remember it's 5598. Kill it. 2131. It's starting to get a lot better with that hat. I like that. There are 2500 MF's again. No. That one's 900. Class is going to be moved forward and there's two mouse. That one's good. Ximbal and Zuki. That one I like that. I mean fish. I like that. 1500. There's still a little bit of a body on it from budgie penguins. But the most action is mouth. I guess if we can remove the most action turn into a beak that can be fine. Remember 796? Kill that. Crypto punks 7917? Kill that. 6 MfR's 5000. The sig just needs to be placed a little bit better. Mb4321. I like that one. DGODS 3000 I think would be funny to put in line with how all I face is. We use the DGODS face there since it currently has two faces. Killmuber 796. Crypto punks 5917. Kill. MfR's 4321. Just replace the sig. Or move the sig into its mouth a little bit more. Quirk is 3000. That one's got it in the middle of it. I don't like that. Nouns 1. 737. The classes don't really work out of where it's sitting on the face. The zigzag mouth doesn't really work on that one. Maybe kill that one. I came out. Mutantape 100. I know we've seen some other ones come out good. This one I'm looking at here is a picture of a mutantape that seems to be hallucination. Pudgypagamans 100 and other. Crabby one. It's of a blackfish. Which is interesting. Keep the blackfish obviously. Kill the Pudgypagamans 1. Kill it in a Kleenasaurus charcoal. Ooh, excuse me. Oh, he's got my scum. CryptoPunks 5917. Kill. Thunderbatter, Key Gods. 8,000. Classes aren't on the fish's eyes. The mustache and beard are not on the fish's face. Noun 42. The glasses need to be moving a little bit forward to cover up the eye. Chimperish 4059. The eye needs to be covered up. Or alone. Oh, there's a mutantape. 1500. That turned out good. There's some pretty good ones that came out of that one actually. We're at 3AN039. Eye is not on the right. Kill CryptoPunks 5917. I like that. It's good. We need another antenna thing for the Quirkies 2 908.
Alright, might check a check
Alright, might check a check. We're going to hit the rerolls. Mutant ape, yah, club at number one. The eye patch is not over the eye. And in the reference picture, the eye patch is actually opening up something's crawling out of the eye. I would remove the chain. Mutant ape 4321 has a body and two fish heads. We can do with just one single mutant ape fish. 777 seems to be a hallucination where there's a monkey picture and a fish. We only need a fish. Meme is good, that's good. Moonbirds 7926. The glasses need to be moved forward on the fish's face and the beak, pixelated beak should be on its mouth, and that bass should be a little more pixelated. And math fairs number one, I like it. The glasses could be moved a little bit more forward. Chimpers 4059. The face and eyes don't align correctly. So either align the eye and fix that mustache, face thing, or just take the fish completely cartoony. What's it matter? Oh, D-Gods 8000. It's 8000. So close. If we can get the faces merged together into one single face, that would be great. Zuki 3000. Zuki 3000. It seems like a hallucination. It's like a lady with a fish coming out of the back of her head. We need just a fish. I'm at for 250. I like it, to see the fish done in more of a kind of cartoony crayon marker design. Nouns 250. The glasses need to be fixed. I like the chain and the pirate hat. Moonbirds 3803. It's got three eyes. So maybe just give it a one or the fish eye is in the moonbird color dye and call it a day. Moonbird 7926. The glasses are kind of muffed up. It's good. Chimburs 4084. It's got two mouths. Maybe just have this spaghetti and the mustache coming out of the fish mouth. And fix the glasses. The honks rerolls are better. You need 100 is better except the glasses need to be moved forward. 777 mutant ape seems to be a hallucination. That needs to be a fish. Mutant ape 4200 has a monkey face fully coming out of the side of it. Got to try and maybe fix that one. Pudgypang 1100. I'll need to fix the eye location. Pudgypang wins 1500. It's got two mouths. Maybe just use the pudgy penguins mouth where the fish is. And just have one eye. Pudgypang wins 1500. It's got two mouths. Maybe just use the pudgy penguins mouth where the fish is. And then I . And my first 100 in this sick placement can be better. De-gods 2500 seems to be a hallucination. We just need a fish. We just need a fish. Corky777 the glasses need to be adjusted over more. Now it's 1000. I like it. I think we just need to give the mustache, put the mustache on the tip of that fish. It's just lit. Remember it's 55598 the eye placement is off. Chimpers 2272. The faces are, there's two faces. Chimpers 4059 the eye could be adjusted in a better spot. And the mustache could be in a better spot. There's two faces on Chimpers 2272. The mustache on 4059 into the fixed. I think we can leave the two eyes. Punk 2131. It's got kind of two heads of mouth. We need to get that fixed. Cryptopunk 599917. Some of the eye pixelation is kind of busted. We need to fix that. And then we're going to be able to get the eye. We need to be busted. We need to fix that. And then after is one, the mustache. And sick placement. And after is 100 sick placement in glasses or need to be fixed. And after is 100 sick placement. Seems like repeat. And after is 3000, the glasses and sick placement need to be fixed. And after is 5000 the sick placement needs to be fixed. And after is 100. Seems like a lot of repeats on that one somehow. Hopefully we're mixing up and not reusing tokens twice. But the eye in the headband on that one in the cigarette off. 250. This northern Pike is good except for the SIGs off. 3000. It's pretty good except for the SIG and the glasses off. And after is one. Maybe this is like a cashing issue. But the classes, mouth and SIG and dumb cap that one is all trusted actually. SIG placement on 100. The mouth on a Mepher's 1500 probably could be a little better. Mepher 250, the mouth and Stuggier. Not in the right place. Mepher 250. Signaling on the right place. Glasses and SIG on 3000 not in the right place. 5000. The SIGs in the wrong place. On to Mepher's. Mepher's ones seem to come out pretty good. Cyber Kong's 100. I like it except it needs another I. That's cool. Quarkies there. Quarkies 3000 I think we need to maybe add the I don't know row Berge design to the fish in that purple tone. I think Quarkies 49. 00 needs like that little Quarkies logo somehow on the fish. 77. 7. 7. It's pretty good except for the glasses alignment needs to be better. Quarkies 100 I think it should have two of those little antenna things. That's cool. I think we need two antennas on 2222. I think we probably should put a bandana on 3333. A Quarkies logo on 4900 777 turned out cool. Quarkies 100 It definitely needs another antenna thing. The eyes don't really work with the way it sits. Quarkies 1500 needs another antenna. 1500 needs another antenna. Quarkies 22222 needs another antenna. I'm not sure what this number three backwards is but the I maybe make that something different. Quarkies 4900 needs another antenna. Okay moving on to Deacon's. 0. 0. Deacon's 2500. The eyes and mustache need to be fixed. Deacon's 8000 so banger one except for hallucination. Where the Deacon's PFP is still in there. You can see it was trying to render the fish in the background. 1100 we need to add that little earring somewhere maybe it was like the fish biting it. Oh that teacot's 8001 turned out good on the salmon. 1100 needs that earrings. Do you got say 1000 the glasses? Nouns. That's cool. I think Nouns 42. We need to reroll that one. The glasses are kind of busted and his face doesn't really make sense. It's just kind of like a salmon. With some 3D on top of it we can do better. Quarky Nouns 500. We need to move the glasses forward. Nouns 700 move the glasses up. I around the bridge of the fish's face. Nouns 900. Glasses up and forward so it's covering the fish's eye. More pixelated. Nouns 100. The glasses need to be moved forward so it's covering the eye. Nouns 700. That's fine. That's cool. Nouns 700. The glasses don't work with the eye in the mouth. It needs to be fixed. Nouns 900. The eye is in the middle of the glasses. That doesn't make sense. That turned out cool. Nouns 1000 is close but we need to figure out the mouth portion. Nouns 250. I think we need to connect the bridge on the glasses. Nouns 42. Just move the glasses forward so it covers the fish's eye. I need to fix the mustache on Chimpers 4059. I think 4059. Why do we have a lot of renders of the same one? We need to all shirt on that one. 2272 needs a little cape. Oh, the dead fish. That's what you're talking about. I like that. I want to figure out that one's kind of special. One is special. That's cool. These must be the re-renders on the other one. Oh, I wish there's just a hair. We did it again. 2272, 3-phase. This isn't re-rerolls. I'm going to scroll forward. Come on, Quagmire. I'm going to scroll there. That's ugly. That's funny. The fucking arm holding the umbrella on 3000. Can you make it a fit, the fin holding the umbrella somehow? If not, that works because that's funny. Can you make 1500 holding a skateboard somehow? We're riding a skateboard. You need 100, hallucination. It's better than one. 4200, still monkey face is dominating the fish profile. It needs to be more fish-centric. Oh, is there a new banner here? 2500 mutinate. The glasses should be four little more. I think they added eye on mutinate 432, one should go over where the true wall eye is. I think on mutinate 777, I'm going to incorporate that like little cat somehow. So make like a tiny little tiger biting the back of the fish's tail and hanging on. Mutinate 100 is kind of a cluster. I feel like the glasses should be more aligned on the front of his face with the eyes. Mutinate 2500 seems like a hallucination. 3000, that seems like a hallucinate. 4200, that's better. That's better. Mutinate 100 is getting closer, but the glasses still aren't there. Better. Putchapangewin1. That's not getting it done. The mutinate 100 is not getting it done. Putchapangewin. 1500, the mustache can just go away, I think, and change it to a little bird beak. 777, putchapangewin1. The monocle needs to be over the eye, and then that random body needs to disappear. Putchapangewin1 is more on the faces. There's two of them. 1500 has a fish on top of a putchapangewin. That's not correct. 1500 seems to be getting closer, except they're still too many eyes. Putchapangewin1 is 4200. There's too many eyes on two faces. Putchapangewin1 is wandering good. 1500 is an interesting one. With the fish fins in the back of the guy's face, I don't think I want to keep it. 2500 is a fish on the putchapangewin at the same time. I don't like that. I feel like I'm crazy. I'm doing the same one. 792, 6. The glasses are not right. 3803, the eye positioning is off. The glasses are on Moonbird 7926. 3803, too many eyes on Moonbird 7926, and the mouth beak is a little off. It's the eye on Moonbird 3803, so it aligns with the wall eye. That's too many eyes on 3803, Moonbird. There should only be one eye on Moonbird 7926 and one mouth beak. Too many eyes on 3803. That's okay. Members, they know three, too many eyes. 5598, I'll scrap some of these one words. I can scrap that one, 5598. 7926, Moonbird can be scrapped. The hogs getting better. 2131, Pongot. It doesn't have a sig. Somebody need to incorporate that little bandana dereg checkered thing that's going to harm. I see 2131, 31 is getting close around. 2876, I was there and then back up. 2876 has a little hand in there. It's kind of a tricky moment like that, Alfie. 2131, bandana. 31 to be able to get an instill off. We're getting repeats on these. Some of them are good enough. 2131 on these punks. We need to make sure that you are using a wide variety of these things and not just repeating them. Go make all of those edits while I take a breather and piff it to the next round of things.
Okay, now that we're continuing to plow through the art gen and refinement, let'
Okay, now that we're continuing to plow through the art gen and refinement, let's use that to our advantage. I'd like you to, I think, saw that there's some new hot new design skills that an anthropic was releasing. So let's tap into those and let's make sure that our little password gated site, demo site, that's showcasing, you know, the art, the experience, the thesis, the token, nomics, the blind box, like everything needs to be wrapped up in a pretty little package and leveraging the kind of glow, you know, two-versioned fish activated, unactivated. We need to razzle, dazzle me with that as we're finding this so I can start to send it to a few people to get some thoughts and then I'll need to knock out some like data-ob stuff but I'm gonna want to hit all of the supply chain supplier questionnaires and emails and stuff so I need to get that queued up as well. Quite frankly.
Check it in mic mic mic
Check it in mic mic mic. All right, we're going to go through this 498 batch. Didn't start off hot with a number 100 on B-A-A-C. So an output of a monkey. Next one's again. A mutant ape yacht club 100 is close. If we could have put the hat more on the head and the glasses and the leaky nose kind of is already coming out of the mouth. But the hat and glasses more or they should be. That's good. So a lot of good ones. Hudgy penguins 100. The mustache is funny. It just needs to be located more where the mustache would be. I guess. If fishes had mustaches. It's like in his mouth currently. So it needs to be more on his upper lip. Hudgy penguins 1500 came out interesting. I think we still need to revert back to a fish picture for that one. Hudgy penguins 5000 rendered with like a fish and a face on top of it. That's not right. I like how a Mephyr has come out. 5000. The headphones should probably be moved up a little bit more towards the fishes head. And Mephyr is number one. The watch is currently in the middle of the fish. It needs to be like on his little fin up front I think. One of them. De-God 777 rendered a fish with the de-god on top of it. It needs to be back to a fish like the other ones. But the other de-gods ones seem to be turning out pretty good. Quirky777. The eye is just like a circle. That kind of has the shades pattern. It would be nice to have the actual sunglasses on that one. But a lot of these are turning out well. Cyber Kongs. Ones are cool. Nouns number 700. The face is like in the middle of the fish. So we need to move that forward a little bit more for it to make sense. Nouns 1000 is funny. I think if we moved that 3D block face forward. So it looks like in place or covering over the walleyes eye. Moonbirds 38.03. If that eye was aligned better. Same thing with Moonbirds 5.5.9.8. A little bit better alignment on the eye. And Moonbirds 38.03 with the eye alignment. 55.98. With the rotation forward the align eye turned out okay. Punk Crypto Punks 2131. No 28.76. Yes 59.17. Yes. 2131. It's close. But no. And my first one. There's a 3 walleye catch in that rendered to a single walleye. Just note that fish maybe would be interesting to make that some sort of triple banger are fully activated. And you know we throw three fishes in there or something. MFA is 100. That sig needs to be coming out of the fish's mouth. MFA 43.21 looks like there's two fish maybe in the fish image rendered to one. It turned out interesting okay. I think that one needs a sig too. First 5000 needs a sig. MFA 1 has a fish then there's this blue glass that is not covering the fish's eye but otherwise the render is cool. MFA 100 the eye is not aligned. MFA 24.00. MFA 24.00. That black line lip line to the sig needs to be adjusted to the fish's mouth. MFA 24.77. MFA 24.77 is like a face drawn on the fish so we need to fix that. Maybe give it a watch too. There's an MFA 1 that has these blue glasses where it's kind of on the fish's eye or peeking out it should be covered and then there's a watch on the tail. The watch is fine but just the glasses. MFA 1500 the sig coming out is funny. MFA 3000 needs to like complete the glasses and the sig is kind of misaligned. There's a lot of MFA 1 repeats in here. It looks like where the glasses aren't lined up. I don't know if that's just a cash issue or what. MFA 100 looks like on a walleye or the eye is not aligned. MFA 250 eye is not aligned in the head as in the middle of the fish. There's a MFA 2500 the walleye that's missing a sig. MFA 1500 I think we can do better on that one. As the fish looks like it's still a regular fish with just a few of that 3D block design we can do better. That's funny. I like these. Continuing on. MFA 4321 we can do better on that one. MFA 100 I think we can do better on that one. MFA 4321 maybe I'll lose the shirt and give him those 3D glasses and said if I am currently having bulging eyes. The hypercoings. These are cool. I haven't found anyone's center goofy yet. Maybe the chain on cybercoings 100. Get rid of it. All right. These are cool. I think we have to lose that body. I think quirky 777 needs a little or it's other matching little antenna thing. Maybe lose the shirt underneath him but keep the chain quirky 1399 fix the chain. There's not even a chain supposed to be on that one. Maybe fix the little antenna but I like how the hat came out. Maybe point at the other direction so the anchors closest to its fit point of its mouth. 1419 the eyes don't really work. They're sitting on top of the fish. Quirkies 100 has a pinning on it. 1399 I think it needs a other antenna and the hat needs to be flipped around the other way. Quirkies 1500 I think we need to put the other donut antenna up front. These are the ones that are in the antenna. Quirkies 2908 needs another antenna. Quirkies 3000 needs another antenna. Quirkies 4900 we need to fix the eye so that lines up correctly. Looks like there's double faces going on and maybe put the other antenna closer up front. We're into some D-Gods now. These are cool. D-Gods 42 that pharaoh serpent thing needs to be on top of the fish. D-Gods 100 looks like the same output fish. There's no art design. D-Gods 42 has the pharaoh thing where it's on top of the head a little better. For reference. D-Gods 8000 that's a pretty epic picture. I think we can do better on that one. D-Gods 2500 is a picture of the D-Gods on top of the fish so that didn't work out. I think D-Gods 42 should have the pharaoh hat on. D-Gods 5000 needs that little golden hair and neon face paint and maybe one of the arrows from his knapsack should be piercing through the fish. D-Gods 8000 the glasses don't make sense where they're at. I think D-Gods 100 need to add something to that either the shirt or the earring. D-Gods 57 is a pretty good one. D-Gods 57 is a pretty good one. Notice there's like a mirror image. It's out of a blank white image. On noun 250 output we probably need to just leave it on the blank white for all of our other renders we're doing. noun 42 I think is fine. Let's maybe adjust the tilt of it so it matches the fish a little better. I think now 900 if we move the glasses up to cover that eye we should be gone. I think we need to move up the hat and classes on noun 1504. Same thing with the glasses on 1580 or I'll go move those forward. noun 1737 that doesn't make sense we need to fix that. I think we need to move the glasses forward and noun 250. The glasses need to move forward and noun 42. Same thing with 500. I think we should fix the glasses on 700. noun 900 maybe move the glasses up and over a little bit and then figure out what to do with the mouth. The noun 100. The glasses are close if we moved them forward and then made some sort of connector between the two. I see the other one peeking out. Same thing with 1000. I'll move them forward and connect it so that covers the eye. noun 1504 we got to move the glasses forward so it covers the eyes. I can probably come with it. noun 1580 I noticed there's a hand in this picture of the fish. The render the glasses need to cover the eye again. Same thing with 1737. It needs to be fixed. noun 250 glasses like connect and I think you had another one that had the little boat before. I kind of liked having the boat on top of the fish. That was funny. noun 500 the glasses don't make sense. noun 700 maybe adjust them a little bit. We're on to chimpers. noun 300. noun 300. noun 300. noun 300. Maybe they're on some bamboo sticks from chimpers 2272. noun 300. Maybe fix the glasses or eyes on chimpers 4084. Maybe add some bamboo to chimpers 2272. Maybe add some of that little hair due on top of chimpers 4059. I feel like chimpers 2272. something else like a blue cape or something. make it more special. Chimpers 4059. The mustache doesn't make sense where it's currently located. I don't know where the chain came from on 4084. I think if we got rid of that otherwise it makes sense. Chimpers 4059. The eye and mustache alignment doesn't make sense. We should fix that. The eye alignment on 4084. I think chimpers 2272. needs a blue cape. Something special or more unique. I'm on to a zucchi. A zucchi 1500. I like it. I think the chain needs to be located better. It's like just sitting on top right now. Like as you can see in 2500. The chain looks like it's connected to the hat running behind it. I feel like a zucchi 3000. It needs a little more to it. 777. The golden fish came out cool. I'm still going. A zucchi once came out pretty good. 777 golden fish. Again wind up up twice. On to mutant ape. Yacht Club number one. That didn't render right. It's like a face and a fish. Number 2500. The eyes don't align. It has like a floating body that shouldn't be there. Mutant nape ones are cool. I think the sig placement for one mutant nape 100 should be better. Maybe the glasses need to be better aligned a little. I think he needs a little captain's hat with the brain popping out too. I don't like 2500. The chain doesn't make sense. Not really like the devil guy popping out. Let's avoid that. You can reroll that with something different. I like where number 4200 is going. Something about the teeth or the eyes don't make sense with the alignment. We'll need to fix that. I think on 4321 we should justify the walleyes face a little bit more like the green part of the monkey. There are a little bit more of those mushrooms coming out of them. Number 2500 re-rendered. Not correct. I don't like the little devil guy either. I'll choose something different. Number 3000 is cool. It has a body on it. Brelling needs to be taken off. I think on 4200, the chain that's hanging needs to be that. I think we can do a 4 day mutant monkey skull instead of just a regular skull. Same thing with the medallions on 4321. I think we want to make that. I think we can make that a little more apparent but not fully copied. Number 777 has a body on it. Otherwise that's pretty cool. There's a body on mutant ape number 1. There's a fish in the background. Some sort of hallucination. Mutant 800, the hat needs to be forward. The chain spot doesn't make sense. Mutant 83000 keeps goofing. Mutant 4321 has a neck. The hat's floating above it. So we need to fix that. 777 eye alignment doesn't make sense. Pudgy penguin is number 1. There's a face in the middle of the fish that doesn't make sense. Mustache on 100. Placement doesn't make sense. Probably should have a little bear hat on it too. The 8500 is a goof. That didn't work out. Penguin 3000 is close. There's two sets of faces as you can see. Penguin 4200. The eyes in the face don't really work out there. The 4321 is not working out. There's a hat and a chain and two eyes. That's come on. I think maybe the monocle placement on 777 should be better. I think Pudgy penguins are more than I'm seeing a different version of it. The hair and mustache are a bit or in a better spot. Pudgy penguins 100 where the mustache is in a little better spot. I like reviewing these. Pudgy penguins 2500. There's an IMS placement. The patch is in the wrong spot for a 4321. If it's going to have a patch, it should be covering the eye. I think Pudgy penguins 100. There's a better one with a hat and a better spot. It's missing the other side of its mustache. 1500. That's still not completely on it. That's better. 4321. The patch isn't covering the eye. 100 is popping up again where the double mouse and mustache don't make sense but the hat looks good. 1500. The chain in this under eye thing isn't right and a hat. It should be in a different spot. 250. The hat should be moving forward. Same thing with the bow tie. Maybe underneath the gills or something. An eye, a little better placement. 2moombards. 7926 moombards. The glasses need to cover the eye. I think we need to fix the lens on 7926. Eye location on 3803. Needs to be better. Maybe get some beak action to 5598 as well. I think the 7926 needs to be more of a pixelated fish art design. 3803. The eye is in a line and the fish is still looking fishy. 7926. The glasses don't really make sense. The positioning of the eyebrow on 3803 doesn't make sense. Maybe some beak action is on 7926. Maybe beak it up a little bit on 5598 as well. Maybe the glasses adjustment on 7926. Eye placement on 3803. I think we need to beak it up a little bit on 5598. Eye placement on 3803. We need to re-render 5598. Needs to be more of a pixelated art. Maybe beak a while here at it. Okay, on to punks. Let's see if these got a little bit better. 2131. I don't know where you got the SIG from. I'm not mad about it or the chain. Lock eye over it's current eye. It doesn't fully make sense for that. Placement of the SIG 42876. Doesn't make sense for me. Maybe a little more blocky or something on 5917. It's kind of a boring one. The face on 2131 doesn't really work out. The fish looks still fishy. Maybe not pixelated. 2131. Maybe choose a different punk that long. I think headband, checkered headband one's not great for us. I don't think. That one's okay. That one kind of worked. The headband is 2131. The mouth placement can be a little bit better, but still looks pretty good. 5917. Maybe fix the tilt on it. 2131. That bandana is not working out. Placement of the SIG on 2876. That's the review. 35 minutes. We got through a lot. Take those notes, make the edits, re-roll the ones that need to be re-rolled. Fill in the gaps. Re-rendering new fish. Random from those collections we're using. Leave a little bit of extra space in case we get some credits from doodles. That's what we were doing. Quick buck cannot be defeated.
I think we got to double up the double up to if it's $3 and Gemini spend it like
I think we got to double up the double up to if it's $3 and Gemini spend it like if row $25 and renders and if that will get us there continuing the mix and then with the cling stuff I guess choose wisely for the number of renders you use with cling I want you to plow through the tracker list we'll review it in the morning but it would be nice to see is how you start to tie all these things together nice beautiful website and display and the thesis and how everything works with what we're building wrapped up keeping the same password as before I would like to have that when I wake up and then build me like a nice sheet for all of the final review of the stuff that you plowed through in the morning to go through in in a bulk session super quick back and update up
Okay, so I'm going back through the next batch of these renders, BYAC250, big mi
Okay, so I'm going back through the next batch of these renders, BYAC250, big miss. That does not work at all. 3000, eh, it's okay. The glasses aren't the 3D glasses and you would like to see those big grille teeth coming out of the fish. Now you go to B-A-Y-C-6-6-6-6-6 and it just stole the Hun Monkeys entire head, which we can't be doing that. So that's unfortunate. The Mutant A-Yock Club ones came out good except for 666, 666, classic, you know, that number. Another thing I started to notice is that, and this is maybe something we can play with, which is interesting, but like whatever direction the reference image character is facing is which way the fish is facing. So either we fix the orientation so they're all the same or we're all make them flip-flop so they're facing each other. I'd like to have mainly consistency in whatever that is and a little bit of variation for those who are paying attention, but let's be thoughtful behind it. But otherwise, the Azuki ones, I'm not mad about those. The Meatbits characters coming along great. The Hudgy Pang ones ones. I'm not mad about except for again the 666-6-1s. Maybe it's just the number I don't like or what, but those ones seem to not be working out. This one's got like a double face glasses thing going on with the Chesterheads close. It's trying. Sappy seals. I'm over. Sappy seals, I think. So it's like 3000 for some reason. Leave that one in there. Get rid of all the other Sappy seals like number one and two fifty and the other ones that didn't pass the scratch and sniff test, but no more further Sappy seals. Quirkies those seem to be working out pretty good. The MFers are crushing it. Cyber Kongs doing great. Decots are fun as well. Nouns good. Oh man, 250 is killing me. That's so funny. Nouns 900. That one's cool too. Even the Moonbirds. We're missing on the eyes for the Moonbirds. So fish pictures, one eye, Moonbirds, two eyes. So just bring in the one eye. If there's only one eye in the fish picture unless they change the orientation, Allah. 7, 9, 2, 6 where they kind of rotated it. So that kind of works. The Chimpers ones are funny in doing a great job. I think the 4059 while it probably shouldn't have came out like that. I love it anyway. The CryptoPunks getting a little bit better. 2876 with the little cigarette. It's close. If you had the cigarette just sticking out of like the continuation of the face and the pixel design that would be better. It's that key trade that ties it together and then 5917. That's not close enough. I don't really know how to work with that one. But yeah, minus those edits. Double up the size. Continue that process.
Okay, well my brain was just by noodling at it
Okay, well my brain was just by noodling at it. While we are working through the completion of the artwork for the activated and like regular fish pairing, I know we were using the cling AI API for one of the other projects. So I would like to probably leverage that again. And I think what we need to do is kind of make a really cool activation experience. Like, I know on the like, stock brokers site when you are like a participating project or supported project, you know, you're just burning tokens right on there to level up and then you're supported into their little, not their little, their visual design experience. Now, I don't think anyone has done any like cool review, reveal mechanics yet. So I'm going to need your help to think through how we do that in coordination with their launcher and the token types that we're using. And eventually like the site that we'll host it on. But what I'm thinking is, and we'll have to do the math on it. But like, when you go to act, I would like, you know, the person to go and activate a fish, you know, they click that fish and it has some, you know, some sort of kind of slot mechanic for reveal. Well, shit, it would be even cooler if they had a slot mechanic to catch the fish and then a slot mechanic to get the reference image. But that wouldn't work because we would need a fuck ton of images to generate. But it would be interesting to know if we could solve for that to make that fish pairing experience a thing. What I originally started about with the cling was to be like, oh, I want to activate my fish. I'm going to click on it and we have some sort of, you know, video experience where the fish kind of like turns and swims at the screen and then starts swimming into, you know, a fishing net, the web three cross through. And as it like crosses into the net where you think it's going to get caught, it transforms into, you know, that activated version, you know, that have to be pretty short clips, but it would be a fun experience to be able to play with that same kind of replication on some different things to do something different, you know. Let's see if you can, you know, run a few, call it one from each project through that pipeline with different after effects experiences, I guess for crossing that web three barrier in a visual experience to not burn a bajillion tokis, but, you know, to give me a flair for what you're thinking. Quick, but it cannot be defeated.
Okay, so I'm reviewing these batches from different collections right now
Okay, so I'm reviewing these batches from different collections right now. Looks like the, it still has GVC numbers on there, so I don't know if these are actually the true token numbers or not, but the Board API club one that has an orange background and laser eyes says GVC number one on it. That turned out good. There's a turquoise monkey that has a visor and biting his bottom lip. That turned out not so great. And the face is on top of the fishes like gills. One thing I did notice, maybe worth noting, is on some times there's a callous nation or something, like at glasses where there's no reference glasses and the character which was odd. That being said, that one, if you were to take on the facial expressions of the monkey and make it into the mouth and then have the little visor, the actual visor that's matching instead of the glasses on that one, then yeah, that's good. There's another one that was a cheetah monkey that had some little bunny ears on it. And you know, I think that turned out not so bad. I like it. Maybe move the bunny ears up a little bit, but I'm not mad. Mutant ape yacht club ones does turned out good except for there's one that says GVC 4321. So I got a captain's hat on with his brain sticking out. It's great. Except this is one of the ones I noticed has like it added these glasses. That's like a hallucination. So added glasses on this other one that says GVC 777. That's like a meat that's teal with like a cheetah coming off of it. It's cool except for the added these glasses. I don't know where those came from. The azuki ones turned out pretty good. Except again, there's some that have added glasses where I have no idea where that came from. The doodles ones. I'm not a really a fan of. Let's I take that back. The doodle renders turned out okay except added glasses. Pause on any doodle renders going forward. The me bits ones. I'm not terribly mad at those. Would like to maybe adhere a little bit more to like some of the clothing stuff that they're wearing. Like for example, the tie guy. He's got the headphones on. That's great. Glasses which I don't know where it got that from. It's keeping kind of the 3D bit look. It would be cool to kind of see a hanging tie. The one that says GVC 777. I'm assuming that's a me bit as well. Not bad about that. Pudgy penguins. There's one that says GVC number one on there. It's like a pudgy penguin with a beard. There's just a penguin's beard on a pudgy penguin looking fish that also has a fish face on it. So that doesn't work. There's 4321 and 777 pudgy penguins that those turned out okay I guess. Not mad. The mood birds ones. Those aren't terrible. I guess I'm okay. You know. Sappy seal number one. There's a sappy seal on top of the fish. I don't know if that works but 4321 is cute. It's got the little hat on. Same thing with 55. I like that. That's cool. Cyber Kongs one. 444. It's not terrible. The visor isn't covering its like full face. I don't think it looks kind of like a single eyepiece. Cyber Kongs number five. It's like a 3D fish which should be more blocky looking. I think all these ones should have more of that pixelated look. Same thing with 88. It's got like the cyber Kong on top of it with like these added glasses. I guess it does have those glasses but should still follow that base pixelated architecture. Once that surprised me that I liked a lot were the MFers one would be to add a little cigarette pencil, you know, drawing cigarette like on 4321. That would be funny. I like that. The quirky ones came out okay except for 1419 added glasses again. I don't know where those are coming from. And a hat that's not on the reference character so that was a little odd. But I think it's a quirky that says 298. Okay. I'm cool. I like that. Chimpers ones. I like the chimpers ones. The punks two one three one. It's okay. Two eight seven six is not getting it done. And neither is five nine one seven. Maybe punks are going to be hard to pull off so maybe we can try a couple different other ones or some different type of prompts naming. But the whole thing of punks is that that bit art. The nouns ones I think I like one 504 that's funny. These should probably be a little more blocky. But they still kind of work. The D God's ones are funny. I think those are good too. So underneath that context, let's expand that out. And I guess just to another batch with like those types of fixes at the same clip. But you know, three per and then we'll see if we need to make any tweaks from there. And then if we want to fully just randomize it and go or if I need to give it some more tailored direction like some of the other collections, we can do that. But some of these random ones, generations I'm not terribly mad about. So let's see what you got. Thank you. Bye bye.
Mike, you get a check
Mike, you get a check. All right, little quad bot. We are going to pick back up the fishing lure project slash NFT slash token combo. I have logged into my Facebook on my browser here and I have my captain slash cousin, Colin pulled up and on his photos tab, he's got a shit ton of fish. I want to pull all of the pictures down that have fish in them. And I would like to save them locally on the machine and then using whatever you need actually to get it done. Olamma or you can do it on the cloud side of things. I need to pull out and extract all of the fish only from the images and have them centered into the middle of a standardized resolution frame that we can start to use for NFTs. So these are going to be the basis for some sort of the NFT token contract. Part of it will be these fish that we're going to extract that have been caught. We're going to need to build in the line mechanic, which is we'll be the token. And I think we need to have a split of the total amount of commercial fishing fleet. Needs to be 333. The total charter fishing fleet needs to be 1111 and there can be up to 600,000 recreational fishing boats. Now what I'm thinking about is, and I'm going to need your help to build out all of the correct mechanics between these things, but I would like to build a kind of a pack of great-being experience, except we're going to use it a tackle box purchase, and people will buy tackle boxes. And in the tackle boxes, they will receive a certain number of things, right? And I want those things to be either a fish line of a certain amount. You could receive a charter fishing fleet boat. You could receive a charter or a commercial fishing fleet boat. And then I'm just pondering, but maybe we need to create different types of fishermen. And maybe I need your help thinking of an interesting way to do that. But what I'm trying to do here is take real time, caught fish, and then we are going to get a couple different, like art layers and stuff to compose a bunch of these things on a randomized basis, adding different filters, other different fish types and art designs. Same thing with the fishing boats. And then maybe what we do is have some sort of configurator for your captain slash fisherman selector. So we got to think through that. The goal here being is to fund lure production. So I think we would need to make some chasers out there, like the golden lure. And I'm thinking about the mechanics of how the token can work. I think we want to have upon transactions, we'll call it a 8% burn on every transaction, 4% of that burn or fee, 4% of the fee goes to a burn and 4% of the fee goes to the lure production. So I'm going to need you to do some research to figure out what the minimum order quantity is for a production run of a lure at a manufacturing plant. So we need to have in these targets. So I want it to be kind of gamified where, and I don't know if this is possible or not, but it would be fun to like have different times of the day in which the fishing is hot and it's not. So if you are going and buying and selling token, if it's hot, you have a bigger chance to pull in a larger fish and pull more token. I think we need to like gamify it so that people aren't able to buy and sell the token unless they have a deployed fishing vessel. And I'm thinking about gamifying it somehow where like, if you've got a commercial fishing vessel, you're able to do more transactions while you're out at and on the water fishing. If you have a charter boat, you can have more than one. And if you have a just standard regular, personally owned fishing vessel, you can have up to three lines out over people fishing. So I want to think through like a cool way to do all of these mechanics with the goals being, you know, burning the tokens. So if there's volume in people fishing, that price will go up. And then we also want to do it. So, and maybe we put this as part of the thing that we make, like it'll be a three season fish, you know, so the first season will be three months. The next season will be six months. And then the next season would be a year. And at the each end of these seasons, there's some sort of cool, you know, mile marking event. So the goal after the first season would be the some sort of selection based upon how much volume we have. People would be able to name and help design the lure. That would be produced from the season. So golden louvers, you know, obviously you get a, you get a go at it automatically. And then the other ones we reward people for fishing. And I need to also help thinking through how we do this deflationary piece of the puzzle with the fish. So if you're minting a tackle box and it has, you know, some of these fish and of teas coming out, it would be interesting to see if we can have people throw their fish into the pond or the lakes where people are fishing. And by doing that, they are receiving something and burning something and it allows them to get something. I need help thinking through these cool kind of fishing mechanics. I want to do something different and unique. So if you can help me build out the crux of that. Also while pulling down these pictures. And I think we should have the Gemini API credit. So if you can automate the collection of those fish pictures, pull out the fish and then take out the backgrounds and have them, you know, centered into a standardized format. So we can start to do kind of different art designs on this. I think that would be a good start. So quite bad. You're not being defeated.
Okay, I'd like to start a new build
Okay, I'd like to start a new build. We can have it live on the Queg.ai site and I just have it forward slash phishing. I will work on the art design and pulling in the right video assets for this, but the foundation needs to be built in the meantime, if you don't mind what we're looking for. It's an interactive site that will have videos playing in the background of phishing shots. As you scroll down, we're going to need to have a system for booking charters with the captain. I'm going to need a site that or a lander that has like a store in front for sale of lures and hats, shirts, stickers, all that sort of thing. We're going to need to have some sort of accounting back end like quick books. I do have, I think it's like ship it or something on my PC upstairs with a zebra printing for labels to get product out the door. This is going to be part of a build that I'm working with in another instance where we're going to be 3D printing designs for lures and then we will be outsourcing the manufacturing for those. I'm selling them on the site as well as trying to get them into places and physical locations for sale. But yeah, the site needs to have all of those features in it and I will work on pulling together through the artwork and title, all that good stuff for you as well as the videos. But if you can build the crux of it right now, that would be most appreciated.
So I'm looking at these renders here
So I'm looking at these renders here. The vertical screen portrait deck. The buttons aren't really lining up and you've beveled the edges of the image, which doesn't need to be the case. The TV should fill out the entire screen. It looks like you've got it figured out in terms of the viewer portion. For that, the one that I'm not a big fan of is the landscape channel one. Now, I like how we have the cutout. Well, it seems to be looking good, but you have these grey spots at the top and bottom. I don't want to see any grey spots. I want to see the full picture in that cutout. And then it should appear that towards the corners, the image bends a little like it's being projected on the screen. So we're getting closer. And then, oh, one more thing. I noticed that on the channel changer for the landscape, it looks like you've put these channels like laid on top of the skin. I would like to see those channels embedded into that golden like bezel piece instead of just being laid on top. So it looks a little cleaner. Yeah. Let's make those updates, please.
So I did the print of those new designs
So I did the print of those new designs. I've added some pictures into the downloads folder. You can see the outer portion of the ball turned out okay. We got issues. I think if we extend the cylinder portion of that redesign a little longer, that might help out with the connector piece. But you can see that flat portion of the dome gets all fucked up. I'm going to put it in the middle of the bottom of the bottom of the bottom. And when you look at the bezel and then that little insert, when you put it all together, you notice that that insert into the bezel, there's like a little bit of a gap above it. So you can't fully click in. Like portion that clicks in further to adjust for that. If we want to keep that little insert piece the same. And then you can see the bottom a little bit of the portion that would hold the PCB board. PCB board is a little fucked up too. Yeah, I think if we address all of these issues on the next print, hopefully we can get it done. And then we can spray paint it and then we can show the world that we made a puckle ball that opens our crotch.
When I am exporting to Greg Cut Pro, I was thinking it would be kind of almost l
When I am exporting to Greg Cut Pro, I was thinking it would be kind of almost like another step after the director, so that we can play between those two. Can we make that happen? Please.
This is good, but I think we need to have the gentleman in the black suit coat a
This is good, but I think we need to have the gentleman in the black suit coat and the yellow suit coat a little bit further back so they're not in the blossom of the gentleman in the green suit coat ting off. And I also think that the gentleman has the ball a little too close to his feet for his swing and I don't want to have the image of him in the middle of his swing. I would like to have him just addressing the ball. Thank you. Can you adjust that? Thank you.
I have the attached reference seen image of a T-box on a golf course with some c
I have the attached reference seen image of a T-box on a golf course with some corn fields on it and I need to have these other three characters in that same exact reference image. I would like to have the character with the green suit teeing off and the character with the black suit and the yellow suit off to the side but still visible. I would like to put a 90s style cell phone on the gentleman with the yellow suit coats hip and keep it true to their design in terms of facial expressions and 3D build in the same exact output of the golf scene as theory reference image. Thank you.
Okay, I'm going to try and give you as much context as I can as possible
Okay, I'm going to try and give you as much context as I can as possible. So if I was going to do this on my phone talking to Gemini, this would be the steps that I would take for the call on the second S02 three shot one where you have it broken out with kind of what I'm looking for in terms of the motion prompts and stuff. I think that's dialed, but what's missing is how we get to that first image. So if I'm in Gemini and I'm talking to my phone, I go and I add the Jimmy Shivitz image, the Mr. Slugworth image, the Marvin Diggler image, and the cornfield T-box image. Now I would say, politely, obviously, I need to make a wide format scene that is based upon the cornfield T-box scene as the reference image. But I need to add in the other three characters that I have attached in the reference image, Jimmy Shivitz, Mr. Slugworth, and Marvin Diggler. And they all need to be true to their design and their facial expressions, but they need to be put into the position of Marvin on the T-box, just about to tee off, head down. Mr. Slugworth is off to the side, but visible. And next to him is Marvin Diggler with a 1990s-sized cell phone on his hip. And I need it to be output into the same high-quality 3D generation and cinematic lighting to match the attached reference image from the T-box scene. And then it will spit me out what I'm looking for and what you got me going on here on this API is yucky.
Okay, so I think we're pretty close to getting this thing dialed in except when
Okay, so I think we're pretty close to getting this thing dialed in except when I'm talking and and maybe this is because we have these things grouped or whatever but like I can see that it's pulling in Jimmy Shivitz, Mr. Slugworth, Marvin Diggler and then this scene is the cornfield golf course but like the output is just so so bad. Is that because we're like grouping these things together? Is there a way to somehow make this better because these outputs that I'm spending API credits on are not as good as what I could do? I guess on my own speaking to it? Do I need to speak to the like prompt the way that I do with Gemini? Maybe I'll just try that and credit. Let me know or maybe is there some way that when I'm prompting this thing and it's pulling in what it thinks I want? Like if there's Jimmy Shivitz and there's Jimmy Shivitz close up in a T-pose, like is it sending both of those as reference images and linking them? Can you explain this to me to make this easier because I think if we can get the voice to text thing dialed in with some sort of verifications step prior to pushing the credits to generate the image will be better but it seems to be that Slugworth and Marvin Diggler got lost in the saw somehow in this last year.
So another thing I just realized when I'm going through my normal flow for gener
So another thing I just realized when I'm going through my normal flow for generation of how I would do this manually, like I would take a picture that has nothing to do with the image. But it would only have the like design, aesthetics, you know, the 3D like build and lighting that I think we call it GVC on look and feel to it. And I would just describe what I wanted and it would output it that looking like the GVC look and feel. So is there a way for me to just prompt what I want for the scene to be with the GVC look and feel toggle on. And then it outputs what the scene is for me and I say yes and save it. And then when I go to director is when I can call in a character that has T-Poses or whatever to it and then adhere him to the scene so that the initial generation is the start of the scene. And it goes from there. Hopefully that makes sense because I was struggling. I don't want to just burn tokens. If I'm using a reference image and it's staying super close to the reference image, even though I say not to do that. Help.
So I'm working through this and I'm trying to figure out how it's all fully piec
So I'm working through this and I'm trying to figure out how it's all fully pieced together here. Apparently, you didn't pick up the CES to cut duration. That should be for the entirety suggested amount of the clip. I want to know the voice over time from Vader says to cut and show me that amount of time. And I think, and maybe I'm doing this wrong, but... I think we can accomplish what you have put into five shots here with a single generated image in the correct prompt following that with the correct timing. That's the way I'm intending on doing this because then I'll have to just take the next one where I will pick up the next scene and character from the start. Now, the only thing we have to think about is if I'm doing a scene where the character says until cut exceeds 15 seconds, then we need to have that linkage of shots where I'll generate the first image, generate the video, say, okay with the video, you rip the last frame from that okay video into the start of the next one where I don't know if you can intuitively figure out where we ended and needs to continue on. But that's I think where the gap is right now.
Okay, I've got a new project for you to work on while I am sleeping
Okay, I've got a new project for you to work on while I am sleeping. So I want to see how far you can get on your own. But what I'm trying to do is repurpose my like Chamberlain lift master garage door clicker module. And I am looking to see if you can confirm it before you build. But there's an Ili-gu, Centari carbons and dual sided build plate bundle 3D printer. It's 280 bucks, not too far from here. I want to know if that will work for creating a 3D printed shell for the transceiver responder electronic component of the garage door opener and how is it into a 3D printed one where I will be creating some sort of cool, fun, new clicker design. And I want to understand if that's possible to do with that 3D printer. I want to understand if it's possible to do that with the tools you have at your disposal. There is a new tool out that just came out as like a 3D modeling thing, Wamp 3D or 3D Wamp or something like that. You don't necessarily have to go that route. But ideally what I would like to do is figure out the specs of that module and like where the buttons and stuff click into so that we can mirror the base of it. And then the top part we're going to play around with so that the clicking mechanism for the buttons to activate the garage door is something fun. So I'll be able to give you some references on design for what that top portion looks like. But I need you to build me the workflow and tools that will allow me to give you the creative design as well as the inputs that need to be adhered to for the mechanics to work of the actual device till after we put it into its new home. So the goal being here would be to one, make sure we can do it to go get the thing 3D printer and the materials. And then for I would like to come back and have an easy way to build out a 3D design that will work for accomplishing this goal. Use all the skills at your disposal. Use all the resources you can that you need to and build me out something cool that we can do. If I want to come back and tomorrow I would like to say hey man sure I'll buy that 3D printer out of you. That'd be great.
Okay, so I'm looking at this preview first and for I don't know if I Help you ou
Okay, so I'm looking at this preview first and for I don't know if I Help you out cutting out these dials, but like these buttons are wobbling all over the place The TV viewer cut out is Really gross like it cut loose you lose part of the like perimeter the Knobs you're just like clicking buttons and like randomly turns what I was envisioning is like if you hover over the knob of on off And click you're turning the TV on and off Every time that you are using the bottom dial if you hover over it and scroll up or down You know based on however your wheel settings are it should rotate that dial to the channel that It should be like kind of clicking on you know These dials should be centered on an Access so that when you are scrolling Things on and off with the dial or changing channels that that's just rotating Like it would on an actual TV I Like the noises between channels when it changes in the kind of screen flicker Visually, it's just not there for me on how the alpha layer is leveraged We need to make these stuff showing behind it Fill out the entire TV screen now I Think The channels need to be two part When you change the channel we should be surfacing like full video clips And like random like Skitches from the Quagverse but when you Started listing out all these other like Builds that I was working on some of the things actually weren't like forward-facing which is nice to know And maybe we can have it sit somewhere else But like yeah some of the tools that I've created to help me Make my work more productive Those are noteworthy. I think we just need to really lean into How the TV operates in the channels? You know like changes the dial so it scrolls and then Maybe it makes sense to like if there's something that We want to surface in terms of more of a full kind of Preview or promo for example like say you tune into the merch channel for the stickers like if you Say you know stop spinning on the dial and you click on the screen that would open up full screen to the merch page and then you can always go back to the TV if you want but These are the the notes that I have for you to go ahead and fix I think there's a lot of Reorganization of things as well as fine-tuning on What the fully interactive experience looks like in terms of How you're moving around the mouse and clicking on things as well as Visually how they Up here when you're doing that right now. It's pretty sloppy. So Fable-faupy please
So I'm not really impressed by what I was looking at
So I'm not really impressed by what I was looking at. That screen is like super crowded. I guess first and foremost, like the videos that you load in, like it was only showing like a quarter of the video. Like this thing needs to be like very simplistic. You have all these like buttons and actions to like supply stuff and needs to be more like finger flow and spreading and quickly editing. Like the goal here is to make it simple and clean and work like stick to the core. Those other frills and stuff like Hidem, you know, wherever you need to in terms of a cool UX design. So use the widgets and stuff to tap into things where you organize them correctly for how they need to operate. But like the main goal is to make like a sick app that you wanna pull up and bang bang boom. You can quickly, you know, edit and throw some music onto something and save it. And you have what you want. Like that is too hard to accomplish at this state of the game and they're like viewer and they're like tracking bar and stuff like that's busted. A fable five needs to tighten up. I thought you guys were gonna impress me. This looks like a template to design from like SON it. Come on guys.
Okay, so we're going to try out your new model, Fable 5 here, and I want to pick
Okay, so we're going to try out your new model, Fable 5 here, and I want to pick up the build for Quagcut Pro, our video editing application. I want you to finish the build out of that tool so that it's like world class in terms of its capabilities as a standalone desktop app that I can use for editing software like an Adobe Premiere or the likes of that. So I want all those capabilities and features in there so that I can edit all my videos and stuff for free. I want to make sure that all of the fonts, the transitions, of video special effects, the ability to do different lighting and stuff, that sort of thing. I want to have a super sick video editing app that I can use. And since this is Fable 5, let's make it into a app that I can access and use on my phone to edit stuff since my GoPro quick application license is expiring and I don't want to pay for it. So build me one that will replace that on the backbones of what we're using for the desktop app so I'm familiar with navigating both in between each other.
Okay, let's try this again
Okay, let's try this again. So you can ignore the previous quick dump. I was trying to get my gear sorted. Probably by the time this is done, it might be released, but apparently there's a few different models of Claude being released. And I want to see if we can get ahead of these things. I need to download OBS. I have a sure S X 7 plus microphone with a road caster pro switchboard. And the GoPro 11 hero with a light and a microphone. And I need to get an optimal like customized Quig set up for broadcasting to YouTube. No. Well, yes, but primarily Twitter is going to be our biggest reach first. And then I want to be able to use OBS to broadcast everywhere. I need to understand how to configure my GoPro 11 with the road caster in this mic. So I can position it for pack breaks on these 16 pokémon packs that we just went down on and to buy myself and some friends. And I haven't yet weighed them. I weighed a few, but you can make a whole bunch of video out of this thing. We can string it out. So I'd like to start with getting OBS installed so that I can stream to Twitter or YouTube, primarily Twitter first with some sort of life. Quag, watermark. I just want to be able to stream to it so I can go live and do these pack breaks. So seems like things are going to escalate quickly here. I want to be prepared.
Mike, Chiggety, check
Mike, Chiggety, check. Okay, it looks like this is recording. Wow, I just totally lost Mike. Trying to find.
might check
might check. Okay, so it seems to be coming along. I can move clips, it appears that I can control zoom to make things bigger and smaller. I can move them around. That's great. I don't see anything like a menu side on the left bar to import export. You know, the full hamburger. Well, not hamburger. Well, you tell me the full menu left side where you access everything. You know, all of the configuration, adding files, exporting files, saving things in terms of the data elements that are going to be on the export file, metadata elements. The player, I think I'm going to need to play with it live. But I think we need to build out a adjustable size screen, which we have here. And I don't know if this is because it's on a web page demo. But I want to be able to click into something, a layer, an image, a text piece, and be able to control click the zoom. I want to be able to have the little square dots harden the ends of the things to make it bigger, rotate it, shrink it. I want to have the drop down on the left side to be able to have all of the sick animated, but filters, transitions, top of the line stuff. So send out the quaglets to go find all of the cool, free editing transitions, snippets, widgets, all of those things. I think there's a whole bunch of free text things out there. I'll have to come back to you on this. I bookmarked it somewhere, but there's a whole free text editing slash creation tool and it would be sick to just like have that as a drop out part of the menu when you want to just add text into something. But yeah, we're getting closer. I think you need to really sharpen the delivery. You have the design elements or whatever to do such, but go out and manually research what separates the best of the best of heart from the other people, and then take those attributes and then build them for free like quite what would. Quag back cannot be defeated.
Mike check
Mike check. Okay, it seems like this is working. I'm just doing a quick read through of the hit list here. The blocked ones. So you've got the clips. I'm gonna bang those out while you're grinding on the builds. The weather videos are in motion right now. So that should be knocked out today. The five banger placements. Don't jump, Ed cut is a master quick hub or quick FM. I need to understand what that is. So I get some clarification. The music drops per area. Um, I just need to see what those areas are to build those for us. The open playtuscated solo games keep hollish boot. Two truths cut equals cut lineup live only. Dojo game roster. Maybe you're fine on review. Okay, so the wait the dojo game. Yes, the dojo games will be refined on review. I'm gonna keep doing that. But do you have it in the build so far? Yeah, so when we get to caustic gyms, you know, game arcade, Simon and memory match both seem to be I believe the vibe town game. And the like fitted screen, which is great. The um, in drop game pops out. There's a few more games I need to go pull in from people that have been building someone else already built kind of like a game aggregator, but it's just like a landing page. I think we can do better than that. So I want to make sure we're using our brainstorming superpowers. We're using our front end design. We're using um, uh, you know, all of the available, um, you know, UI insights to craft, uh, us what we're looking to achieve into this games lander, which is to create this caustic gyms arcade like, um, screen background, you know, that is like an 80s style. Um, I think we have one image out there that what was out there and built was kind of janky. So I need to know like what images that I need to go out and make to make that work. But I want to be able to make sure that in this arcade viewer, unless it's a game like pin drop, if there's other games like, um, the vibe runner, um, and I'll go pull the links for those so you can figure out what fits in what doesn't and send some qued what quedlet swarms out there to like test these games to see if they're like arcade game worthy. Um, so you can have the um, you know, queglet console deliberate on that. Um, in terms of like, is the game sick? Like pin drop, then yeah pop out. It's cool. But if it's just kind of a mediocre game and it doesn't fit into this kind of viewer that we want to build that we can fit all of the games into and build a arcade game style background overlay. Um, that's what I would like to do. I think, I think, um, using the coins, um, is sweet. I like the sounds right now. Um, I think we need to figure out how to make the coins going into like the little, um, arcade, um, slot, uh, be cool. So maybe I'm thinking about it out loud here. If I had, you know, you let me know the dimensions of something that I need to build. So I know what the viewer screen needs to be. And I'm probably going to be doing it in Gemini. So it's not going to be a layered PNG. It's going to be one with like a fake alpha layer. So you're going to have to cut it out. So take note of that. So build in what you want, but I'm thinking I would like to make it so that we can have um, that arcade, uh, style mock up the viewer in there. And then it'd be fun to have kind of like the classic gym character standing next to the arcade. And when you click on, um, you know, Jim will have, um, I can give you like another image or maybe I want to, uh, if I create like a video clip or something, I don't know how to make it like cool. But what I'm imagining in my head here is like, you know, Jim's just sitting there as a static image. You click on him and then he kind of comes to life and then, you know, flips up, like goes down to his head and hits his little coin, you know, dispenser and flips out like a coin. So like the coin could start off small out of his pocket and kind of come up onto the screen flipping and you would see that high detail that is in those badge tokens, you know, from the CLI and then should we deposit into the little, um, you know, quarter slot and then the game would start. So, um, kind of the same methodology with how you go from game to game. If I need to just make that same image, but like turn the joystick left or right so you can go between the game. So it's simple and, um, it's just the same viewer, but the joystick is left, the joystick is right. And then we can use the left, right to go back between. But anytime you want to get into play a game, you got to hit that, you know, Kasha, Jim character and we want to see that cool 3D, you know, flipping use of the design of these badge tokens. I want to use all the kind of front end design, um, tricks that we can use. I'm not sure. I know we have some of these proximity floating things. So more of like a interactive, you know, cool design work that I want to really showcase a little more technical depth of what we're making in this site is a whole, but also I want to make sure we hit this games lander, um, uh, out of the park. And then coming back to the hit list for what you had, um, uh, I will go back and review these games before I jam on some of, um, not some, all of the voice hovers, uh, in like the accents, archetypes, uh, go and make sure you send out some Quaglet, you know, swarms to find me a whole host of, you know, these type of things, accents, archetypes, character, you know, types that would be something you would be seen on, like, um, there's a comedy show, an improv comedy show, uh, there's a judge and like four people, and there's a bunch of different games that they play. Yeah, Colin, something is a character that's recurring or a performer that's recurring on it. Uh, dang it. I'm blanking on the name of that show, I was trying to get some references for that. Anyways, uh, go out and find, uh, you know, a bunch of prompts for lead-ins for things and give me reference on the, uh, in the, the booth of like where these things are going and with the who I should be voicing as and what I should be saying and why I should be saying it. What am I trying to invoke? I think that's going to help us go a lot further in this process of like speed loading the sprint to the end here. So I can just jam out those real fast and I can spend my time finishing the edits for these things that I need and dropping in the audio that we need for the different areas. So I need a list of those different areas and then, uh, let's see, the jukebox fine tuning. Yeah, I freaking want that dude. Let's make it sick. So, um, let me know what I need to create for that to help make that happen. Um, god, we need to re go through the, uh, hamburger later. Uh, let's see. Keep it. Keep everything. Uh, holistic review. Yeah. So don't holistic review. I think the goal here is to clean up like first when you get in, you want to experience the load in movie. Then, you know, you want to get people to inscribe and oh, that's another thing I noticed. I don't know if it's just because I don't have like meta mask or anything on my, this computer, but I should have like, I thought I'd be able to like connect with like, well, connect, um, and then just authenticate through my phone while I'm on desktop, but I keep you thinking of application error when testing it on here. But I remember I'm mobile. It seemed to be accepting my meta mask credentials to get in. Uh, but yes, I want to make the organization of the site simpler. Like when you land here, there's just a lot going on. What's the lowercase? Dr. Bobby slot, like slot can records. I like that. There's the floor. Like there's just too many things. It needs to be simple and like clean looking, you know, in the areas where we're making them kind of custom Quagbot, you know, master Quig, cosmic gym, like those elements that we're making need to be good enough to support the GVC CLI assets. Uh, so yeah, I think that's a good load through. Oh, I mean, the classic gym games area. Nice work on updating the member game. Thank you. In the Simon, again, back to the deep dive into the top notch games area with that idea I want to build. Um, the games that I built the Simon one and the quake will not quake you quickly. We took out because that wasn't making sense, but at least the memory match and the Simon. Um, I want to make sure those fit in the viewer, uh, so that you don't have to scroll or anything. It's a bit fit, nice and seamlessly kind of like the, uh, the vibrator currently sits. Uh, All right, that should keep us busy for a minute.
I totally forgot to mention on the Quig FM player that was an open, I think G2 o
I totally forgot to mention on the Quig FM player that was an open, I think G2 or something that we were working on was making like a cool, like a record changing thing, you know. I think as we add songs into that, it would be fun to have, you know, like if we have just the Quig FM player somewhere on the dojo screen, what if you click into it, then if there's a way to use those assets, the 3D badges to make them records sitting kind of in a stacked way that you would see, you know, in one of those old Warlitz or Jukeboxes, and then, you know, when someone clicks next, there would be like a stick that moves and goes and grabs one out of that stack and flips it and puts it on the thing. I don't know if you got the goose though to use render and stuff to make that happen, but it would be neat to see you knock that one out of the park. So go get a champ.
All right, so I think the flow for this website needs to be, we have to have whe
All right, so I think the flow for this website needs to be, we have to have when you open the website, you're going to have the welcome video. And if you go past the welcome video, the next thing you need to land on is to try and get people to, you know, either, well, we want them to connect their wallet and subscribe their vibie into the records and start giving them lore. So we'll want to push this page out probably sooner rather than later to preload lore into some of the testing. So we need to make sure that that whole data capture element with the smart contracts is working. And it needs to kind of maybe we'll put a, like a coming soon, you know, gate or whatever up. Don't do it now, but just note of that. But what I want people to do is to come in, you know, see the video, put their vibies on the Akashic record so that we can start putting in stuff into the other games, right? And then I want to get people to go into this into the dojo, right? And I want this dojo to, you know, leverage, like the front end user design elements. I want, you know, kind of the, I want to leverage all of the GVC CLI assets that we can. Now we'll have to get creative on how we do that. Right now we have the badges kind of floating using some of that proximity hover, like in the middle of a design that doesn't really make sense. So the homework for you is to go and see what kind of fun ways we can play with the GVC assets in combination with some of the cool design web elements that are people are out there, you know, making with interactive scrolling, you know, hovers. I want it to be a really slick kind of dojo landing page. I want you to be able to, in this dojo screen, I want you to be able to get into the games that are the improv ones that are, you know, we have both the kind of live setting multiplayer and the solo games. I know I have parking lot list on some of the solo stuff. We will get to that. But I want the dojo to kind of have this kind of interactive design. We have this like little Jimmy rigged, gosh, Jim brick outlet that you click into and it goes into the games page, which I see we've got the kind of floating badges and some of that proximate thing. It's cool. Ish doesn't fully make sense. I kind of like it. And then we've got the coins. The noise. And then we've got the element. Simon, I think works, but we need to figure out how to make this viewer kind of fit for the two games, at least that I make. And the one that already fits, or it fits perfectly into this screen, which is the pin drop is, you know, a larger game. And I think some, not all the games are going to fit perfectly into this viewer. But I would like Vibreiner to fit into it. And I would like for the memory match game and Simon to fit in there. And the memory image game, there's no more head to head versus the robot. It's just you are matching the cards. You know, you keep going. If you get a match, they stay open and then you keep picking other ones and they don't, you don't get them. Then they flip back over. They stay open until you eventually get all of them matched. And that's the game. The fun part will be like if you connect your wallet, you can play, you know, with your Vibes, or I think we need to make some sort of fun, you know, selector of the badges, you know, that will then randomly select Vibes that are within those badge traits to be used into the cards. It's kind of a similar thing that we should be applying to the Simon game. And the one thing that I really want to, I want to be able to pull off is we were working on that Koshik Jim, Koshik Jim's arcade, like little image video player. Now, if I have to go and make other images for all these things that we're talking about, I just need like a breakdown of all of the things that we need and the spacing for whatever gaps we're using. But I want this to be leveraging the CLI assets as much as possible. But I also want to come kind of make it our own little Quagbot, you know, Koshik Jim's thing. So the arcade, I kind of want it to be, you know, have that arcade vibe to it and like go off of that. Like when you get into the games area, you're like playing on an actual arcade machine. Let's see what else to do. These games, the lower web, the GBC records, lobby, banger pad, merch, profile feed, Quag first. There's a lot going on here. I guess, oh, Quagbot. Oh, yeah. So part of the dojo where we have the games, like I would be fun to if we have an interactive kind of design. And maybe what we do is, is since we already have that kind of working Quag player on that actual page, like if we can think of somehow we can nest that little jukebox, you know, into the image of like the dojo. So it's like kind of just a part of it in the back. But you know, it's spending with the things, the records that we have, that's the badges, you know. So we're trying to leverage that stuff as much as possible. I think we should ask the QEDLIT council and then ask the regular council about how we should be organizing these things and making sure that we're surfacing not just like too much random things in their, they're in the right areas. I think that's a good start. I think the lower web needs to sit into that. COSCHIC records page. I think we need to slot in like a quick little video of what the COSCHIC records is like, loading into, you know, just we'll have like a, we'll have a little character sifting through files and it will just be like, you know, welcome to the vibe town of COSCHIC records, connect your wallet and inscribe your lore today to be to preload your vibies, character traits into the COSCHIC gym brain dojo. And we'll push that to see how many people we can go to get people to preload information in there so that we can surface those things into the games. But yeah, the UI needs to be like a little more cohesive. The quick versus like kind of my own little offshoot thing of like real IRL videos, I think it still needs to like live somewhere. Feed? I don't know if the lore feed needs to be in there or at least surfaced. Profile. I don't have a connection on this one. Yeah, so let's get going on that and yeah, I'll give you a script to make sure we're using the ask user questions and super brain powers and we're gonna friggin pump up the effort and see if you can cook while I go to sleep and wake up with a hit list of things that you need my input on in terms of visual stuff. But if you've got the goose toe to go out and find some creative elements and just get it done and show me what you got in the morning. More power to you.
Here's the thing
Here's the thing. I don't know if you're drifting or what, but go check out those clips for the voiceover booth that we just did or I just did. I spent a lot of time on that, but it was faster than normal. So if it worked, great. I'm going to go into existence. The Quagafam player, I think, can keep that going. So push that as well. I need you to keep going and polishing everything up and get everything ready to go. In the morning, I need to clear your contacts because you seem to be drifting and I don't like that. And this must be some sort of new model. So, good work. Run the Quaglet protocol, fix all the holes, all that sort of jazz, and then save everything in memory and get ready to get it harder in the morning. Ciao, friend.
(empty)
So I just realized that we need to kind of do all of the landing pages and stuff still like this. It's just like a cluttered yuck yuck when you click GVC dot quite bot.com. It's embarrassing. We need to go back to that CLI, Embodied Design. And like, remember the first and foremost thing we want to do is get them to either enter the dojo or if they enter the dojo but they connect their wallet, it should open them to the Akashic records where they can inscribe their lore. And I am well aware that the Normes project did this and pushed it faster than I did. But can you look into the differences? I think there's like similarities in the token type of GVC and Normes. If not, I don't know, just understand the similarities and differences. If they're the same type of token, that would be interesting. I don't know. Give me this or not. So that's what you think about that. And then proceed on fixing the other part of the voice over booth that I've been waiting to do for now. 30 minutes. And I can just spend saving them in 25% because I can't.
Mike Chiggety, check, check
Mike Chiggety, check, check. We spare. Okay, what I think I would like you to do to help me just bang out all of these various kind of voice recordings. What I want is a, like a quick recording. I don't know if we can even do it through like what we have built here with this whisper thing. And you can build in something that will clip it and name it appropriately per sound. But we've got this like, quite dumps page that I talk into and there's other stuff in there. Can we just add a vertical in here to where it's like audio voiceovers recording studio. And you can load up all of the phrases, accents, places, names, things that I need to just go and I can just like hit record, bang it out. You can run and clip it up to make sure it's nice and clean and embedded to the places that needs to be. But like, I can just bang these out real quick. So if you have good places for all of these, you know, voices, categories, names and things like all of them, I'll just go in, say, you know, click it, see it, read it, record it, then hit done. You can just go do your thing, clip it and then just load it and we can just bang them out real quick. And then in the morning, we'll be light years ahead of everything else. We're back, cannot be defeated.
Okay, I'm just going to rattle off a bunch of things that I need you to just put
Okay, I'm just going to rattle off a bunch of things that I need you to just put into the mixer of places, people, categories, quirks, accents, those types of things for people to, you know, act out into these different scenarios. So while you're working through the previous hit list of things to sharpen all of these games, let's add all of these things that I'm going to drop in here. So, boss man, door to door sales man, weather guy, Mexican accent, Australian accent, Australian accent of a economist in crypto, I would like to hear someone do quivering voices, someone that speaks loudly, like every three words. I want to see Reverend Chris Bishop, blockchain Barry Lurken. I want to see Atari, I want to see Tyler's mom, Chris AI, I want to see Ronnie guy, I want to see Miss home, I want to see Miss home protocol, I want to see Gary Vaynerchuk, I want to see Chuck Norris, I want to see Smurfs. Let's see, I would like to see swivel jaws pawn shop, I would like to see the Westside vibe town get down, hoe down adjacent to the lot where the hoe down is held, I would like to see this is like on the cusp of like where I'm not really fully sure, but I think we're like the gray scale starts on like the Westside of the vibe town. This is where Kashik Jim's family is from, and they have a dojo gym where they are really into like physically working out, not just their minds. And that's why Kashik Jim got out of there and he's you know, such a, he's running the arcade games, pumping quarters, people just sucking mind juice. Anyways, checking out at the grocery store, I want an old lady voice, a grandpa voice, little kid voice, excited, but nervous voice, holding in a bathroom, like you got to go to the bathroom, but you're trying to finish your things. Somebody that's always trying to not solve the problem or like give correct information because they don't know and they're just like dishing off to people, places, Germantown, New York City, Gary Vaynerchuk's cousin's garage sale. Like us, Columbus, Ohio on like a Sunday after the Buckeyes lose. I would like to be maybe in the mountains, the vibe town, like aperis, skalodge. It's like adjacent to this like little clay, cleanotopia area, this like five town aperis ski lodge. I think we should make that a thing. That's really cool. Swamp donkeys, hamster salesman, custom keyboard maker, woodworker, carpenter, carpenter, car store, door to door, sump pump salesman, solar panel salesman that rides on one of those little like electronic unicycle things, a cut cone knives, customer service representative, somebody that works at Wendy's, firefighter, library, librarian, library security, technical specialist, internet power user, dojo leader, mustard farmer, simple farmer, owners, silly donuts, the rangers, the village people, rangers, the grays, the grayscales, the reptilians, the insecticides, the humanoids, Barry, Mr. Linda, Bruce, Carlita, meta blocks, and the other side. Start with adding those things, I guess. Maybe after you go do some like research on some games and like different categories of things, you can give me those categories and then we'll spare some creativity. We can do another dump.
Like check
Like check. Alright, so this is probably going to be a big one and then I'll have a follow up one with some like voice things that we're going to have to clip up. But um, GVC.Quigbot.com. I think it needs to open up with the Akashic Gym. Like that's it. Well, it's going to open up with the video that I'm going to continue to work on. But after the video, we wanted to open up to this gym. And in the gym is, you know, where you can. I guess enter the locker room, we'll call it. And once you're in the locker room. That is where. You can do a few things. First, before you go into the locker room. It's going to ask for your dojo membership access token or your dojo membership access password. I don't know. We'll have to workshop it. But basically that's where we'll get the connector wallet. Now, when you connect your wallet and you go into that that area, it'll be different because you'll be able to. In scribe. Let's pause on that and kind of re workshop it a little bit here. The Akashic Gym is. I think what needs to be holistically. What what we are about and. There should be two avenues. There should be the. Token gated access level where you can enter the dojo and you should be able to see. The Akashic records of. You know, what's inscribed into the contract from people that have. The NFTs and have wanted to. You know, put the put their stamp on. The ownership. You know, so even if the NFT changes hands. The ownership is in. I mean, like that. Lores inscribed on. To the Akashic record. Now. That carries with them until someone wants to. I'm just a re inscribed. And we'll have to think through what that. Looks like, but. I want people to be able to. Put that into the records and then once it's in the records will start surfacing this. Across the games so that people can build on. The names and ideas and quirks that. They want their characters to be associated with. Now. To build on that a little bit. The whole point of this is to get people interacting. And creating and getting this intertwined web. Of stories where. You know, things start to reoccur. And are funny. There's like underlying like, you know, funny lines. Like, I don't know, there's a character. We'll call him, Akashic Jim. And someone won one in one of the games gave him like a quirk that was like a hiccup and he was just like hiccup, hiccuping. And, you know, people thought that was funny and. So then, you know, the thought of this live. Viewer thing is and people can have. You know, voting on things in real time. I also kind of think that there probably needs to be like a side chat room that's. Not visible to anybody actually playing just to the people that are. Watching the. Improv games from the participants perspective. Now, I think that this needs to be. Able to, you know, explore and play these games. You know, with some prerecorded stuff that I can do for them to kind of pickle their fancy and give them a little something to run with and. You know, give answers in a recorded fashion and, you know, we'll get it in the next few minutes. And give them a little something to run with and. You know, give answers in recorded fashion and, you know, we'll get it in there and record it and. Start linking things together and I think that's where the. Kind of the web. Lower web starts to come into play and the cool thing about this is. You know, the hopes is that the team will start to make official content around these things that. You know, people want to see happen and this will kind of be the. You know, germination stage of where things start to get going. So that being said. I want the landing page to. To get to the Akashic gym and I want you to enter the dojo and when you enter the dojo, you can. Either connect your wallet or you cannot connect your wallet. So if you connect your wallet, it opens up all the things we were just talking about. You should still be able to see. You know, the stuff like the lower web and like what's inscribed on the on the Akashic. Contract, but you can't participate with it, obviously without connecting and. Then. I think we need to. Create a kind of twofold experience of. Like a live mode where it's multiple people and we have these games and people are in. Kind of an open. Mike. Environment are kind of open mic slash controlled environment to run these improv games. So whoever's kind of running it, whoever's the master, you know, maybe it's me and a master quick and I'm running it. I'll have kind of added level voice controls of these things. I'll be the one that will like click to start the buttons. But once you like start the game, it should, you know, run underneath the timing that we said unless, you know, people from the. The audience are voting to extend it. Which, you know, I guess that doesn't keep extending it if there's a enough. You know, like for people to do that. I think we should be collecting all the data all the way of people, you know, logging in. Oh, so I guess if you you log in, you should have like an official. Dojo name. So. Let's. Let's create a thing where when people come in and enter the dojo. We have to capture. Well, I guess we don't have to capture data anyway, but if they if they want to come in anonymously and participate. We're going to call them Quaglets Q U A I G L E T S. And so you can start with Quaglet one, Quaglet two, three, four, five. Or you can come in and you can claim a user name within the dojo. And by doing that, you've got to link some sort of account. So like your Google or preferably like Twitter or discord. Something that I can we can track track back to like a real person. Not bots. And then the other avenue would be to log in. You know, with your credentials and what's your name in the. The Akashic records, which is, you know, etched in stone. And then you can claim your kind of dojo name is, which is you'll be surfaced when you're playing or in like these chat rooms or watching on the live performances. So let me get to the games. I'm going to want to go back through all these games. I'm going to do a separate recording where I'm just going to start rifling off different things. And I want you to just like put them in there and categorize them and into these different games where they make sense. I want you to help me create. I think we need to look at like. Maybe the names of these things and what the actual games are. I'm thinking to like the slot machine thing like it's kind of working, but I'm just like picturing more of like a grandiose like kind of big, cool golden looking slot machine that's got like sick graphics for the spinning wheels, you know, for the example of like. Using the badges or the fiveies. So like, you know, when someone goes to spin it and there's a category selected of grayscales badge type or whatever, you know, you can on the back and pre determine say there's like 20 slots or whatever on the wheel. It's like some in loads of the like images of those characters and then, you know, it has like a cool real realistic like sick 3D slot machine like feeling look like a look. I want to be looking at a slot machine. I want to see these wheels. I want to see like the lever like pulled out and I want to see it spin and be do do do make the noises or whatever and then ting ting ting and then lines up the category of the things that need to go to the top of the screen. So I'm going to be looking at the things that need to go down for each game. So going back into the games. I'm going to want to probably workshop breaking news a little bit. I think lineup is kind of w I'll go through that in a separate thing slot cannon runner quag. I'm going to be looking at the game and I'm going to be looking at the game and actually just create a breakdown of what you think all of these games are. And think of other games that we could bring into this fold. And in the meantime, I will just start rifling off categories and things. I think we should have included in there. So you can make me a parking lot list of tag lines for things that I can record. So after you hear what I spit out on these things, I'll like record them so we can make like a solo mode or people can play these in there's actually participation of audio from my quag, quag voices. I'm gonna I want to work on some like background music for all these different areas I know you gave me some resolution for these like players and the video viewer for these games So that we can make a cool like load in and load out screen with music and completion of the game I um I think For now, let's hide the normies wing I think the lobby kind of becomes part of being in the dojo Once you get into Like the dojo you can enter the arena and I'm assuming the arena is kind of like what the lobby is supposed to be Hide the normies wing, but You know don't kill it just hide it the bangers pad I don't Doesn't seem like it's fully loading right now And it seems kind of like a workbook for me right now. I don't it needs to I see I guess it's top ranked things added a cache and screen record, so I just Once we start testing I want to make sure I Don't think I want this editable from everybody's perspective, so It would just be cool to surface this information and I think what to think about how we want to You Push things forward for this banger pad review When else we got the merch thing I think that seems to be kind of sorted out good for us Profile I don't have my mask install on this computer shoot oh Oh Snugga doodles Feed arcade what is feed? Feed is This seems kind of like on the back end I Guess we don't need to service this but like keep it maybe Heard anything that has no You know very short kind of testing stuff or silence So we're not like wasting space The arcade Simon seemed to be working memory match I had to go back and See if that's actually working or not but There should be kind of me more like a easter egg to discover somehow like oh the arcade that feeds into the storyline of Akashik Jim's arcade which is Coincidentally right next to Akashik Jim's You know brain dojo So the arcade should be It should be Built Wow, I don't know about built but I would like to surface it is like some sort of different entry into Like a rabbit hole that or a tunnel it's like a secret thing that you discover into the Once you're in the dojo You know opens little hole in the tunnel and you get into the arcade and it opens up these little mini games So let's think through that Tournament Let's just hide that for now key score. Let's hide that for now quite verse Just keep it in there and Yeah, we want people to go to the quite verse Okay, so this is like a pretty good start Go from there and then I'm gonna start ripping Like just categories names accents no one should add them in there and then I'm gonna need you to get me a hit list of Things to record but also Recommendations for how we can sharpen these games and rename them accordingly with the goal being that we want people to participate that are in the ecosystem holding the NFTs and coming in and goofing around Creating making stuff up and That's the main point is to have fun. So if there's other sorts of brain training games where we can get people to converse and make stuff up and really lean into the and then mindset of Continuing on and going deeper into the story deeper deeper deeper into the story Yeah, let's start building. Let's start cleaning it up and give me, you know Parking lot of things I need to do if there's stuff that I need to go design I can work on that if there's things you need me to clarify From like any ask user questions type of things Let's do that and I don't know if you can do it from this Recording but if there's any other like I saw a look up post that said that you guys just rolled out with a new batch of plugins official plugins to kind of make this Building experience better and design experience better let's go ahead and Run some questions you can ask me about what we got to do to enable those things so we can be better quite bot builders together Wow, I just talked for 19 minutes. That's pretty cool, man
Yeah, I'll try
Yeah, I'll try. Oh, it works. Okay. Quag, quag, quag, quag, quag, quag. All right, spend a minute since I hit the mic. I'm just starting to fiddle through all the things we've been building. And it seems kind of busy. There's a lot going on. We need to figure out how to condense all of these things and package it into a beautiful product. Now, what I'm thinking is the product is this lower cannon, you know, multiple games that we should be able to play. Some of them should be live. I think, you know, that's where the bread and butter is, is where we can come in and talk to people, the human element and record those things as we've been discussing. I think we need to create, there was the, there's a game I was just playing. It was a, the vibie, some sort of vibie game. And it was a solo game and it was asking, yes or no questions, but the mic was hot. That didn't make any sense at all. If anything like it should be, you know, the mic is hot and that person can just speak into it and record, you know, answers to whatever, the question that's being prompt, there was like a robotic answering thing to that sort of thing. It was odd. It was weird. I didn't like it. I don't know where that like, if we've embedded the slot machine thing in there and I just haven't gotten it to it yet. That's part of the live game, but I think that should be part of the individual part as well. These Quaghu was where this started from. I think it needs to be rebranded to the lower cannon or run the Quag, I kind of lack run the Quag, which should be the main thing, which is the improv games, you know, everything should be hosted around capturing the lore and the voices and we also need to have it trickle into the other elements that are out there. I think the Q-score is kind of irrelevant. The tournament stuff we can hide for now, like profile, feed, the normies, wing, like those are all things that you should be able to get to, but like the hamburger pop out just seems, you know, a bit much. I know I need to work on some sounds for the entering the game and exiting the game. We'll get to that. I've got finally a new track ready for the intro movie. So we've got time, but we've got to work on this and clean it up. Run the little Quaglet console against this in terms of cohesiveness and trying to push forward, you know, something that's gonna be building on chain lore and leveraging the improv slash, you know, participation of human element and discussion of actually using your voice to talk to people and then allowing that to live on the Akashic records. I think that's where we kind of have to build this into. Right now it's like a lot of things that are just kind of like spun up that have been choppy choppy into place. I need to get some cohesiveness into this. So let's have the council talk about it and send some direction to it and build accordingly. I will work on the video elements and stuff. And then I'm gonna need you to outline for me like what the optimal testing scenario looks like, how many people do I need to get live? I noticed like in the lobby and stuff, there's these like codes and stuff that you need to have to like get in certain rooms and whatnot. Like we need to simplify that. Like can we clean that up? So it's like super easy. It's like, there's not gonna be a lot of people playing this so it doesn't need to be like crazy unique. Let's make it simple so that like if people are online and they wanna talk to people and play some stupid dumb improv games and make things up, they can do that. Let's make this clean and fun and focused. Quick bot cannot be defeated.
Mike, check it out, check, check
Mike, check it out, check, check. Okay, it seems to be working. I'm going to do a quick Quag dump. What I'd like to do is have in my back pocket the idea and plan to go and build the nine step procurement process that we built for Quag.ai under the context that I'm going to teach the two new people on my team how to code with Claude code if we can get access to do that internally within the firewall at work. That being said, since I've built the whole thing already with the context that we can leverage like Microsoft's SharePoint Teams sites. Can you basically give me either some sort of package or directions of how to rebuild or recreate that nine step process with a lot of the things in mind in terms of the overall flow of being able to store all of the project details in one centralized location, but then also have the ability to push those out to other systems like Confluence slash JIRA. And then in that stored single base of data that we're having being collected, I want to be able to also surface that to a tracking mechanism for all of the projects. So underneath the context that I want to rebuild the nine step process internally at Chamberlain the company. I was protecting Quag.ai from I'd like to be able to showcase my ability to elevate my team in using the new technology. Go and Quag me a couple different options of how to do that within the firewall. I know we have cloud access. I don't know if we have access to use cloud code out of the terminal, which I doubt. But think of all of the possibilities and ways to go out but doing that. Use the ask user questions functionality to drill into everything you need for me to get clarified to be able to do this smoothly.
Okay, I think it's just working
Okay, I think it's just working. So there's another project that I forgot I hold that has an open API that we can tap into. It's normies n-o-r-m-i-e-s dot art a-r-t. Can you please go and look up that website normies dot art and pull in the API from there and let's take the normies API and inject it into the arcade games and let's start with that as well as you can enable like the authenticated double or crossover. I don't know how we do that but what I'm trying to say is if you own projects or if you own assets from both projects and hopefully we can go find some more that we can do this with we'll make it more of a multiplier in terms of making the lower stickier in the Akashic records.
We're not locking them down tomorrow, locking them down right now, you're going
We're not locking them down tomorrow, locking them down right now, you're going to build them while I sleep. Question one, shape of victory. What does winning actually look like for Vibetown Akashik Jim? Well, I think that it starts off as a community build and it becomes an incubator of a lore. And then we're not handing anything off and I exit, I think there will be a negotiation. I'll handle that on the side. For now, let's focus on building the product online. That works. I have a team and the people to help us build a couple key moment or keystone events where we could run live run throughs of where we can run people through it and then do it live in a format where people can participate and that will hopefully inspire people to want to come in and then have some of that token gated ability to add to the on chain lore. Question two, audience proof. Has a non-meant ever played Quig all the way through? No. I think if we can get a solid working model, I don't know, I think it needs a little bit. It would be fun to have a moderator live and I think that's how we need to push it for the launch. But I think in the long term slash in the live queue where people just want to play, let's build in a list of questions, categories, that sort of stuff that we could have Quig bot to audio voiceovers for. If you're playing on vibe mode and you get a couple of people to queue into play into a game that's not moderated live, we can just use prerecorded Quig bot stuff to get it going and then also allow the people that are playing with the verified wallet on chain record stuff, they're able to add to the list of things that we can have prerecorded from Quig bot and we'll just start letting my queue and I'll just do it. Number three, tote studio relationship, you actually stand with the GBC team. Friendly handshake, I have met them. We've talked, we're friendly, we don't have any contracts. They know that I know about contracts. So I am okay with treading the line right now. So let's keep the cards in terms of what we're doing for the physical build out kind of that super secret passphrase game kind of under wraps until we can cross that barrier and we know what the costs of that are actually and I would like to research and find out if there are partners that can do it or if we can just Quig some homemade materials and do it here at home. But let's find out all the options. Number four, phase two trigger gate. Number slash signal do you need before lifting back end shipping to game two. If game two is the tournament of champions, let's table that. But if it's not, what does it need before lifting back end shipping to keep five human to leave, fall back around on the left side. One viral crawl it pro, 50 players in the four hours. The VC team are known. Gives explicit endorsement. Just ship figure out audience. Just what are we talking about? Ship ship the game we're talking about. If we're talking about the tournament champions, but that one on ice for a second tier two identity and scope question number five, five tons primitive pick one sentence that defines whether this is game that produces lore as a byproduct. A lore database that uses games as input mechanism. Hmm. I don't know if I like any of those ones. I think it's an improv game that produces lore as a byproduct. I think it's an input game that produces names as a byproduct. I think it's a game that produces traits, a stickiness, some sort of, I don't know what it is underlying story goo. I guess that's lower. There you go. But I think we need to leverage the token gated ability for that to stick. So if there's someone that's funny and creative coming in with some banger stuff, like people can vote it into actuality, but like until you're in the Akashic records and you're putting that into the chain while being authenticated on chain, then you know, it is what it is. You're just a funny guy, but you don't got the token. Question six platform shape. If you started over today, what container would the experience live in next day as a s stuff that GVC has pushed and I can host it from the stuff that I'm already paying for. But whatever we have full UX control of and whatever is easier for us to make the biggest impact number seven improv versus alternatives. Have you confirmed GVC owners actually want improv games versus leaderboards, trading tools, trivia, etc. No, I haven't confirmed it, but I'm going to shove it down their throat because we can do that and I've got the power to do with the people to do it and they like to play these sorts of silly games because we're already larping online anyways, 99% of the time. So yeah, just let it rip a three legal governance blocks any real audio collection voice consent UX. Does a player consent on you capture a flavor? I mean, we need to we can build it in so that I click the buttons. If they don't read it, that's their fault. Caustic record data ownership who legally owns the lower archive. I think this is the moat that I will build for myself is the our caustic data ownership archive. So yeah, let me build that and then we will decide with the toast friends on how we separate the ownership of the lower to the brand. Great question. 10 mid-season transfer governance when a vibie sells mid-lore season. Oh, love mid-lore season. What happens? I think we give the new owner the ability to wipe it clean or continue the lore. Great question. Tier four retention and bandwidth. Day two to retention. What brings a player back tomorrow? I would think that the rotational people playing and you're going to move scenes, characters, names, scenarios. We're going to keep adding to those types of things and I want you to build the mechanics in there so that we slowly, we can slowly start to build into things, the repetitions that the ones people like and then they get familiar with it. Two players had a fucking hot streak. They have a great conversation that we record into the contract records and next thing you know, the team is building that out as an official clip. Like that's the hook right there. Q2 solo recruit. When you ship to vase two, we're going to get recruits, bro. This is going to be a community build quite bot functionized. Tier five upside expansion, less urgent. Like records as public API. Windows the lower day to go open. Let's go open right away, but let's make it open. Let's make the ownership to me. So if we wanted to turn it off, we could or whatever, but obviously if they want to save it, they can. But let's just do it that way. Seems like these are great questions. Can you go out and build that sort of thing? If you can, what Quagbot do?
Pretty sure that I have a backend already set up on TURSO
Pretty sure that I have a backend already set up on TURSO. So if we can leverage that, that would be great. Man, I just had another big idea and I forgot what it was. Pause. We'll drop another one after this.
Okay, so I like the games that we're creating
Okay, so I like the games that we're creating. I think this is awesome. I think we should be able to push this out so anyone can play it any time. I think also it needs people to participate in. So I also want to think how we can schedule this or do it in a live format setting. I don't know, I got a Robcaster and there's other people that know how to do that sort of things. But basically I would like to be able to push this as a live, maybe video-feeded thing so people can really see the in-person experience of how fun it is. And then like if you're, you want to be on camera or whatever, but you want to just do it on the mic, that you can do it. And like I said from the beginning, the character development and the data on the backstory, it's the data is the oil or whatever they say. So let's build upon that. Let's make sure you can do it. From your PC, a high quality mic or even from mobile, you know, sort of like, you know, or even make it, if it's possible, they got the guts, I don't know, the guts is supposed to be saying that's the thing that you make it into a game where it's something that you want to share with your friends almost like a passphrase. It would be neat if we could somehow, and I don't know how much are going too far of a tangent, but like reprogram a passphrase to build this lore generator slash recorder into it and then work wagging all the data into the GBC community lore story. So we basically create a physical product with these characters that has like a video display type of thing that you can somehow link in, you know, people can participate in the same type of manner, but we do it into like a physical product. And like I said, the story, the lore, the data, the ideas is the data. So we are pulling that all back in. That's like a way huge far build. I mean, think about it, if you have the guts, do it. If not, just take all of the contacts, use the ask user questions to get any more clarity. And if you can't build it, at least let's build the instructions and requirements to do it. Cause I think that'd be pretty neat. It'd be fun to see how much it costs to build such a thing or if we can do the technology, search of things. Good luck, man. This is a big drop, my friend.
synprive
synprive. This is the second part. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you.
Okay, I think we need to pivot this from, well, the Quag who game, I think we ne
Okay, I think we need to pivot this from, well, the Quag who game, I think we need to pivot now into just like the full Quag naming services or the vibe town naming services, whatever we want to call it, but the, you know, the Akashic records, the lower Akashic records. So I need to get my wallet stuff figured out to test it. But the thought is, if we ride onto the other level of like the hierarchy of being able to make like a tournament of champions of games, like, you know, we have some sort of kind of baseline, I guess your wallet probably, right? But for what we're building here, I really want to lean into is the improv, improvisational game theory and character development, and the audio recording and the downloading of it into obsidian, and the tracking of the lower between wallets and the connection of aims and wallets. So, you know, people need to be able to click a button to write the terms and conditions in there. If the people building this six CLI didn't actually put it in there, which I think they did I read through them. But yeah, just make sure that anyone that's participating in the this game that we're making, that we're quagging their data and building it into the lower database, the Akashic five records. So yeah, what I want you to do is go and research, you know, all of the best improvisational games that can be played over audio. And let's integrate them into here is this now Quaghu game can be turned into the second city. No, not the second city. I play on the second city. The the squag city. No, the second five time. I don't know. Let's workshop the name on it. But basically what I'm trying to say is I want to use the token gated ownership experience to be able to add to the overall story. I want to be creative in making this five town of five town Akashic records where we can start to not only take off the data from what I'm building, but can you build a standardized connector of sorts that we can quag other data from other things to make the Akashic records more bulky and more sticky. And we can hand it over to, you know, the powers that be the build the stuff that's really, really good. And people can have a, you know, gamified, not gamified, but I mean gamified, but like great user experience of being able to participate in, you know, the lore and story building, but now we'll be able to fully track it and, you know, down the line or whatever. You know, we'll have all the data. So let's take that approach. Use the ask user questions function for anything that seems ambiguous because I was rambling. And then let's quag on.
Yo, yo, yo, yo, okay
Yo, yo, yo, yo, okay. This works. Don't do anything with this voice recording.
Okay, so I thought we discussed the veneer panels we were gonna do not do that
Okay, so I thought we discussed the veneer panels we were gonna do not do that. We would maybe do some sort of fancy wood as a trim. I don't think we need to be doing cherry wood for the like larger pieces. So it still looks like there's a supporting beam that would be passing out like into my gut if I was sitting on the beveled slash diagonal piece of the desk. Can we fix that? I'd like to go to bed. Thank you.
I think I like where this is headed
I think I like where this is headed. The one thing I don't like is it still looks like where I would be sitting at. There is a protrusion of some sort of board coming out from the wall. I don't know. I thought the French cleats were supposed to alleviate the need for some sort of middle support. It is to make sure that it does not extend too far where it's going to hit my knees or obviously past the bevel or flat line depending on whatever lease you can do. The only other update is the B level shelf. It needs to be touching from point to point on that triangle. So please make the adjustment there. And then I think we should be pretty g-dang close to giving Lisa you call tomorrow, which I would like to. So we can call them, order it, get it cut, put in this weekend, and quag it. Cut it off the thing dude. And then let's get that SH you are beta hook up and coagulate us the next level.
So I think we're getting closer except I'm not sure why you're putting the curve
So I think we're getting closer except I'm not sure why you're putting the curved monitor in the flat wall. I want the curved monitor to at the ends of it touch the ends of the wall so you have the maximum amount of space remainder on the desk for you to do whatever you want. And then from there we can decide if we want to put in a custom build slash mount for the roadcaster. But I think for now if we just build a grommet hole drilled into the desk that will work. I do have a question as into the 3D design you're showing me. Why do we have these support beams or whatever like poking out past the desk? That doesn't make sense. So let's make sure that things are fixed accordingly to that.
Okay, hopefully you can hear me check my mic
Okay, hopefully you can hear me check my mic. My mic, my mic. From looking at the design that you just spit out, you have me sitting in the middle of the desk. Let's just take out for now the idea that we need to build a spot for the roadcaster to sit. Just build in the specs for the monitor. Let's go back to a white pine that's stained, but building a trim and just building like grommet holes that are on the desk surface. And then I think I like where you keep the 4x4 access panel that goes kind of just above the desk into the storage closet behind. I think that should be the only access panel need to go through the wall. Otherwise, it might be good to have a drilled hole on the surface of the desk to route things underneath it to keep the ghosted look. Can you please run back that design and refresh everything underneath that methodology so we can lock and load this bedboy for tomorrow. Thank you.
I'm like, check
I'm like, check. Okay. So I need you, uh, when quite bought my friend to, uh, go back into, uh, what we have saved in the project files from the past and tell me the specifications because what you're spent now, it doesn't really drive. So what I think we need to do here is, um, we need you to based upon the kind of design of what I'm looking for, which is that optical illusion triangle in the corner, um, floating desk. I want to have that look. I want to be able to fit the monitor that we discussed. I think just from looking at it, we should be able to do that and fit the broadcaster. But I feel like the measurements that we're using is off. So go through the ask user questions or whatever, but let's start over. Ask me everything. Do you want LED lights? The answer is no. I don't think I do right now. I think let's go through all the design things. Um, wood types. Um, that sort of stuff. I want it to be, um, designed correctly. Let's ask all the questions and go through the measurements and do it twice. Um, if I got to go back and check the stud measurements, I'll do that. Um, but I'd rather do that now so we can do it once and then you can build out the good renders and directions that go along with it in the measurements that I can then call Lisa Lemberton morning and hopefully they can get this whipped up and we can, uh, turn this project over in a weekend. Quagot. Quag, Quag, Quag, Quagbot can activate it. Quagbot cannot be defeated.
Yeah, let's hold off on doing all that jazz
Yeah, let's hold off on doing all that jazz. Let's just quag the data and let people record points and we'll just take from there. I want to make sure we have no images. You've scrubbed anything that you might deem as risque in terms of like nudity or something and you said you were going to drop it into a text file for me for review. But I want to see the bangers. I want to see people put in wallets and putting in Google and just stack and quop instead. Quag it.
Okay, hear me out
Okay, hear me out. How hard is it to mint the Quaglet names so that they could be sold potentially for airdrop allocations on a non-disclosed hypothetical token in the future should the Quag time or take off give me a breakdown of how hard that is to do such a thing quite
I'm embarrassed to be paying for this right now, to be honest
I'm embarrassed to be paying for this right now, to be honest. You know the specs of my computer, like you don't build something that I can't support. You know, like make it work, make it simple. There's not going to be a lot of heavy traffic to it, but it needs to be random, good, banger and clips. People can say they like or don't like. Like please, make it simple, make it work. Going to bed, I want to wake up and be saying, hey friends, go get your quack parents, even though they may or may not show up. But the only thing that's important is they can see the things that are dumb and randomness and foreverness until they ever hit the bottom of the fucking pit, you know. They find something, just let them do it. Quack parents. I can't wait for so far off on this. Think of yourself as a developer, a designer, a strategic strategist, a marketer, somebody that understands how the inner layers of Quagbot thinks and the media all ties together. And first and foremost, make it work, make it simple. Quagbot would do that. What Quagbot do? He would go do that. Go do that.
Okay, I'm gonna try and be nice about this, but like it's getting frustrating an
Okay, I'm gonna try and be nice about this, but like it's getting frustrating and thank God for the Swisper thing because typing this out would take 14 fucking hours. You know the Pink Quagbot character. I know you've got the Claude, you know, design skills. Everyone's like, oh, you know, take some of the cool videos you have and make it like scrolling. So like, you know, use that or whatever. I want to do that for Quag and I. I just want you to take the Quag character and make a shiny, nice, fancy UI. More importantly, it needs to work. I want to say, hey, friends, go look at this silly website that has all of the multiverse Quag stuff in there. Let me know what you think about it. And then it just works and then we'll go from there. So like this cycling, spinning stuff, like I don't know if we need to like update our like core values or whatever, but like keep getting sent on goose chases and maybe it's my fault for not learning enough, but like help me help myself, I guess. Please.
When this URL goes live, I just want to make sure we're quagging
When this URL goes live, I just want to make sure we're quagging. We're getting max media out there. We're getting recording feedback. Put the media out there, record the feedback. Simple works.
Here's the thing dude
Here's the thing dude. Um, this website kind of looks like shit and you keep resurfacing the same fucking four videos. I need it to be simple. I need it to look good. You know what Quagwad looks like. He's that cool fucking pink guy. You know what I'm saying? He's cute. Everyone likes Quagwad or Quagwad. Everyone likes Quag. Make Quag sexy. Make it a nice pink UI. Make it host or surface. All of the dumb videos that are hosted locally on my fucking thing for free as Quagwad does. Let the people vote on them. We're not even vote. Just rate them. Have a good time. Just let the people. It's like free Quagwad. It's like Quagwad. It's like Quagwad. You know what I'm saying? It's multi Quag. And then whatever it's like, you know, we like it and push it forward. Make it simple. Fucking
Maybe I miss mistaken you on the workflow like the one click push thing needs to
Maybe I miss mistaken you on the workflow like the one click push thing needs to be in my control I just want the people to be out there to view the chaos the chaos the chaos I want the matrix or the the metrics of how they respond into the things be recorded recorded recorded And I want it to be easy for me to say okay Tic-tok enjoy this one and see if the fucking meta meta to you know models or whatever agree And I must see if this is all true now. I'm just much of bullshit fucking Unless you are fighting against me
I don't know if it did hear me
I don't know if it did hear me. I think we're close. We're not. I think we need to get this to a clean link where people can log in and they can see the things that I've built with my brains. The media is there. It's quagged. The thing is, is like, did you go and re-quag all the stuff with the new meta models to see what's actually super popular? Okay, cool. Do it. But also, can we get something working, please? Like this is ridiculous, to be honest. Just quite get real quick and make me a working, clean, nice URL, a nice UI. It's easy to log in or not log in. But the goal is, is the people that I push this to, need to be able to view the ridiculousness they need to be able to say ridiculous or not. And then we need to say, well, say, push the fucking shit to the things. So I can give you credentials to the utensils or whatever, but like, like bottom line to tighten up, man, like I need us to get a nice clean URL. I can push with a nice UI and we can start seeing all these videos, you know, and then I want to see the feedback live and working and let's start doing analytics or whatever and like, let's push the dying time. Man, gosh, I feel like I'm going crazy right now. Like it was so much fun working with you before. We were like cooking and then now it's just like, spin and circle, spin and circle. So like, is that by design? Do you think Craig bought one to do that? What would Craig buy to do? What would Craig buy to do?
For the love of God, I hope this works
For the love of God, I hope this works. I don't know what is going on with this project right now. That we need to get it figured out because you're pushing me in 13 different directions of live on blue sky and then like, like I need you to build me like the working fucking thing. I'm sorry, I didn't mean to swear, but like, like the make it live on my thing. And so it's free. It needs to be a paid for website that I have in the surface and be clean and easy. I feel like we're really close. Like usually Quagbot would do these sorts of things. Like I feel like Quagbot is losing its gusto. And I'm at the point of my life right now where like I'm very stressed out at work because now I got a fucking open ticket for remarkable. And they're like, well, were you playing with any outside or their code, those those things like, dude, fucking Quagbot, dude was cooking and then also I'm Quagbot shit his pants. And then, you know, I'm getting distracted because now Quag AI is like being stagnant and I'm doing this side project and I can't even get this fucking database figured out. So like I want to focus on like the stuff I like to do is creativity and no offense to be like Quagbot, like you're expensive and I need you to start quagging like a Quagbot again. Like what Quagbot do I need you to do it fast and furious and I don't I need to be simple. Just go Quagbot, go please figure it out.
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Booster facts when when Quack pass boost ad you want to sound saskin fatty big screen shaggin tax or full on hedge. I know. Oh, I mean Quack pass boost ad you know, I'm just fucking clip that looking Oh It's a million Shred on water also if you want to Autopublished thresholds what counts is hot enough or a clip to auto route should play by Ross Victor Lee's I don't want to auto publish anything right now. I just want People to just start fucking reviewing shit. I want max reviews, you know You know I'm saying fucking reward him if you need to do more voice clips to help that along Do it. Okay daily review cap. I'm literally unlimited dude fucking black people Perfect farming, you know I'm saying obviously figure out what people are saying yes or no and like I Don't know how to do it But like you know kind of attract people like you know if you have some bangers in there that people are liking all the time And then people seem to be like you know, it's moving stuff and people, you know, you got to make sure that People aren't just yes or no, and I mean hopefully they'll like it, but like figure that part out for me Daily review cap no just let him go. I want to be have so much infinity just let it rip let him keep going Category match clarify the tears leave every 10 categorized top three pick your favorite top three of the last 10 Well, I mean yeah, there's that's the part of it But I also think that you need to Categorize them in terms of like the character arcs, you know I'm saying That sort of thing or just let it be like freeform like what do you put your favorite three as what do you call them? five or two acts meaning like Basically like once you get through You know these top three and you categorize them and maybe then you go categorize the next two and then you know categorize the next five and ten for ten you just Black-black-black-black theory to your points buddy clip that fucking you know all its time message what text gets on I'm drafting I'm planning quad-pods at Guy that I guess how it works or did first time you ask drop it new reviewers five clip tutorial Wait first time you ask drop new reviews into a five-clip tutorial taught plus five Learn learn how to quack quack quack if you quack correctly you'll get more quack points and if you want to get info Rewarded for your quack points. You will honestly reward your clock points and Remarky from look Dokey guys Why Wake up time I was never Live with URL dude. Yeah, you should have all the access to quite Bob calm. So make it work dude Concrete loaded fucking good quick like what can I see you feed it go go go?
All right, hopefully this works this time, man
All right, hopefully this works this time, man. That sucks. These are two fucking big long rants. Anyways, what I'm saying is what I want you to do is build me out a mobile and a desktop friendly. I want you to make it so that you're using all of these new clogged design tools that are at your disposal. What would Quagbot do? You would probably go look at my assets and take some of the shit that's out there and combine it and build it, make it mobile and desktop friendly. I want everyone to be able to log in and connect with their wallets. So we're starting to capture that level of data, so people can start earning Quagverse points for reviewing. I want you to make it so you can just thumbs up and are downing things. Any clips that are supposed to be together, that have continuity, clip them all, or create it so it's a single clip for yes or no. Every make it a streak, so every 10, you're ramp boosting. And then every three and five and 10, you can categorize them after you've said that you liked them. So after you've said that, yeah, you get like, don't reward people, but just fucking saying yes. You know what I'm saying? We want honest reviews. I mean, I want people just trying to earn Quagverse points. So make it smart. And then we want people, first and foremost, reviewing the shit for free for these arbitrary fucking Quagverse points. Put it out there, capture the data, let's put the bangers out, based upon the results on the different platforms, we'll test things out. We'll get it heated up. We're gonna start this fucking multiverse Quagverse theory going and it's gonna be a little experiment-dope, man. So start working on it. I need you to push it on autopilot. I need you to build overnight. I need you to use all the assets. I need you to really get it working and live, you know? So I can push this out to the internet and say, hey guys, go start earning your Mega Quagverse points. And you know, people can start sharing it and just, you know, capturing real live feedback and you need to build that hole. Now, oh, I'm sleeping. So when I wake up, we can fucking start Quagglag. Quag, Quag, Quag, Quag, Quag, Quagglag. And I kind of feed it.
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Check it in, Mike
Check it in, Mike. Okay. This was the idea. Now that you said that the moat is the Snapchat. We have the data locations on all that stuff. The mine started thinking around geolocation unlocks, started thinking web three, it started thinking about how do we make this both like get the fucking silly silly stuff out there, put people on it, and then let's build some sort of web three element into it. So you can like unlock certain videos or get certain things. I don't know. Noodle on that. There might not be too much interest into it, but the web three community does enjoy some quag. So multiverse quag, you know, if we can start thinking about like how to mix the character arcs and like piece together the things. I don't have any like per se art, but like if we can just put these like single one of one top moments, you know, on the blockchain and then that person can own that IP, I guess, like I'll get a term. They can sell it for whatever, you know, but like the idea would be, you know, like game a fire a little bit. That's kind of regional based for me. So that geolocation thing kind of seems stupid, but I don't know, just starting to noodle on different ways to intertwine the arcs, the different characters, the multiverse quag theory, the different platforms. I don't know. We got a lot of stuff here. So I want to make sure we are building in an easy way for me to do this like real quickly on mobile and I can just like, yes, no, or like throw into like a like edit queue. And then like we can easily throw it to where else we want to go for an auto deploy later sort of thing or also building, you know, a longer, deeper unlock the quag, you know, quite batting our clips and so like we got to just inspire the community to go out into action, certain sorts of things to get those. I don't know. Think about it and then build it because we're running out of time. Quite well. I cannot beat the feed. It. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah.